From b51bafcf0edc6aaf4825bd2e6f0a0f3b351dc951 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Thu, 28 Apr 2016 20:18:00 +0100 Subject: Added custom_attack function (thanks to NPXcoot) --- api.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'api.txt') diff --git a/api.txt b/api.txt index acaa73d..3053cc1 100644 --- a/api.txt +++ b/api.txt @@ -79,6 +79,7 @@ This functions registers a new mob as a Minetest entity. 'shoot' shoots defined arrows when player is within range 'explode' follows player in range and will flash and explode when in reach 'dogshoot' shoots arrows when in range and one on one attack when in reach + 'custom_attack' is a function that is called when mob is in range to attack player, parameters are (self, to_attack) 'explosion_radius' radius of explosion attack (defaults to 1) 'arrow' if the attack_type is "shoot" or "dogshoot" then the entity name of the arrow is required 'shoot_interval' the minimum shoot interval -- cgit v1.2.3