From d6ff2829178418fda28a2060da378b4e09be88ac Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sat, 27 May 2017 21:29:46 +0100 Subject: localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs --- mount.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'mount.lua') diff --git a/mount.lua b/mount.lua index 84874ef..b26f8ac 100644 --- a/mount.lua +++ b/mount.lua @@ -241,7 +241,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime) if entity.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then if stand_anim then - set_animation(entity, stand_anim) + mobs:set_animation(entity, stand_anim) end return @@ -249,7 +249,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime) -- set moving animation if moving_anim then - set_animation(entity, moving_anim) + mobs:set_animation(entity, moving_anim) end -- Stop! @@ -429,9 +429,9 @@ function mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim) -- change animation if stopped if velo.x == 0 and velo.y == 0 and velo.z == 0 then - set_animation(entity, stand_anim) + mobs:set_animation(entity, stand_anim) else -- moving animation - set_animation(entity, moving_anim) + mobs:set_animation(entity, moving_anim) end end -- cgit v1.2.3