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-rw-r--r--mobs_turtles/init.lua108
1 files changed, 108 insertions, 0 deletions
diff --git a/mobs_turtles/init.lua b/mobs_turtles/init.lua
new file mode 100644
index 0000000..2d309dd
--- /dev/null
+++ b/mobs_turtles/init.lua
@@ -0,0 +1,108 @@
+
+if mobs.mod and mobs.mod == "redo" then
+
+ local l_colors = {
+ "#604000:175", --brown
+ "#604000:100", --brown2
+ "#ffffff:150", --white
+ "#404040:150", --dark_grey
+ "#a0a0a0:150", --grey
+ "#808000:150", --olive
+ "#ff0000:150" --red
+ }
+ local l_skins = {
+ {"turtle1.png^turtle2.png^turtle3.png^turtle4.png^turtle5.png^turtle6.png^turtle7.png"},
+ {"turtle1.png^(turtle2.png^[colorize:"..l_colors[5]..")^(turtle3.png^[colorize:"..l_colors[4]..")^(turtle4.png^[colorize:"..l_colors[1]..")^(turtle5.png^[colorize:"..l_colors[2]..")^(turtle6.png^[colorize:"..l_colors[6]..")^turtle7.png"}
+ }
+ local l_anims = {
+ speed_normal = 24, speed_run = 24,
+ stand_start = 1, stand_end = 50,
+ walk_start = 60, walk_end = 90,
+ run_start = 60, run_end = 90,
+ hide_start = 95, hide_end = 100
+ }
+ local l_model = "mobf_turtle.x"
+ local l_spawn_chance = 30000
+
+-- land turtle
+ mobs:register_mob("mobs_turtles:turtle", {
+ type = "animal",
+ passive = true,
+ hp_min = 15,
+ hp_max = 20,
+ armor = 200,
+ collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.35, 0.4},
+ visual = "mesh",
+ mesh = l_model,
+ textures = l_skins,
+ makes_footstep_sound = false,
+ view_range = 8,
+ rotate = 4.5,
+ walk_velocity = 0.1,
+ run_velocity = 0.3,
+ jump = false,
+ fly = false,
+ floats = 1,
+ water_damage = 0,
+ lava_damage = 5,
+ light_damage = 0,
+ fall_damage = 1,
+ animation = l_anims,
+ follow = "farming:carrot",
+ on_rightclick = function(self, clicker)
+ self.state = ""
+ self.set_velocity(self, 0)
+ self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0)
+ minetest.after(5, function()
+ self.state = "stand"
+ end)
+ mobs:capture_mob(self, clicker, 0, 80, 100, true, nil)
+ end
+ })
+ --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
+ mobs:spawn_specific("mobs_turtles:turtle",
+ {"default:dirt_with_grass","default:jungle_grass","default:sand","default:desert_sand"},
+ {"default:dirt_with_grass","default:jungle_grass","default:sand","default:desert_sand","default:papyrus","default:cactus","dryplants:juncus","dryplants:reedmace"},
+ 5, 20, 30, l_spawn_chance, 1, 1, 31000)
+ mobs:register_egg("mobs_turtles:turtle", "Turtle", "default_grass.png", 1)
+
+-- sea turtle
+ mobs:register_mob("mobs_turtles:seaturtle", {
+ type = "animal",
+ passive = true,
+ hp_min = 20,
+ hp_max = 30,
+ armor = 250,
+ collisionbox = {-0.8, 0.0, -0.8, 0.8, 0.7, 0.8},
+ visual = "mesh",
+ visual_size = {x=2,y=2},
+ mesh = l_model,
+ textures = l_skins,
+ makes_footstep_sound = false,
+ view_range = 10,
+ rotate = 4.5,
+ walk_velocity = 1,
+ run_velocity = 1.5,
+ stepheight = 1,
+ jump = false,
+ fly = true,
+ fly_in = "default:water_source",
+ fall_speed = 0,
+ floats = 1,
+ water_damage = 0,
+ lava_damage = 5,
+ light_damage = 0,
+ fall_damage = 0,
+ animation = l_anims,
+ on_rightclick = function(self, clicker)
+ mobs:capture_mob(self, clicker, 0, 0, 80, true, nil)
+ end
+ })
+ --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
+ mobs:spawn_specific("mobs_turtles:seaturtle",
+ {"default:water_flowing","default:water_source"},
+ {"default:water_flowing","default:water_source","group:seaplants","seawrecks:woodship","seawrecks:uboot"},
+ 5, 20, 30, l_spawn_chance, 1, -31000, 0)
+ mobs:register_egg("mobs_turtles:seaturtle", "Sea Turtle", "default_water.png", 1)
+
+end