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2017-02-23Update change log with the new Stairs+ nodesHugo Locurcio
2017-02-23add some 0.4.15 default nodes to table saw, including farming:straw (#69)Vanessa Ezekowitz
* add some 0.4.15 default nodes to table saw including farming:straw * fix hard-coded drop
2017-02-21Update change log with the new circular saw nodesHugo Locurcio
2017-02-21add a few new shapes to the table saw: (#67)Vanessa Ezekowitz
* 1/16 slab, L-shaped (two sides) * 1/16 slab, corner-shaped (three sides) * 1/16 slab, U-shaped (three sides)
2017-02-20Add a contribution guideHugo Locurcio
2017-02-19Prepare for v1.0.0 releaseHugo Locurcio
2017-01-27Remove crafting recipes regarding removed jungle sticksThomas--S
Forgotten in 34c01e66c78031ec367fd463f947f790affea4f4
2017-01-26allow passing paramtype2 to the nodes being created (#65)Vanessa Ezekowitz
2016-12-31Prevent creating a globalAuke Kok
2016-12-31Remove unused gui_slotsAuke Kok
2016-12-31Run cleanfile on all files, fixing whitespace issues.Auke Kok
2016-12-31Add luacheckrc file.Auke Kok
2016-12-19Don't unnecessarily break on stable 0.4.14. (#62)Diego Martínez
This uses the metal sounds when available (0.4.14-dev), or the stone sounds otherwise.
2016-12-15a few multi texture modelspithydon
2016-12-03Some fixes for keeping in line with the default game (#59)Richard Qian
* Tweak some nodes - Add function for recently-added metal sounds, and make copper patina use this sound - Add all the wood tiles to the wood group - Make empty bookshelf usable as fuel for half the time of book and vessel shelves (for 15 seconds) * Return the books when crafting enpty bookshelves
2016-10-03Add Alias Functions (#54)Thomas--S
* register_alias * register_alias_force
2016-09-19Max light source is 14. (#56)Auke Kok
2016-08-19use valid license for my texture (#51)pithydon
2016-07-12Remove unnecessary things (#47)Thomas--S
* Removed Junglwood fences -> Alias with default:fence_junglewood * Removed Jungle stick -> Alias with default:stick * Removed unnecessary redefinitions because all the overridden options are the same as in minetest_game.
2016-07-12Fix drop logic. (#49)John Cole
The code not type(fields.drop) == "table" was always false because it compares a boolean with a string, not (type(fields.drop) == "table") is the intended logic.
2016-06-17Add support for the alternative drop syntax (#46)Thomas--S
Until now, when the moreblocks node for a node with the alternative drop syntax were registered, the game crashed.
2016-06-10Aspen tree registration in stairsplus. (#44)Luka Vandervelden
2016-05-19update readme for copperpatina (#40)pithydon
* add pithydon in credits
2016-05-18add node copper patina (#37)pithydon
Good for building things like the statue of liberty.
2016-05-18Italian locale (#39)Emon
2016-02-19Prevent glass slabs from becoming transparent on sides/bottom.Auke Kok
For all glasslike drawtype nodes, the tiles contain up to 2 textures. The second texture is for "connected" glass, but that likely is a transparent texture. If we use the `tiles` def without modification, we will make all those slabs/slopes transparent on all sides except the top. To fix, we remove the tiles[2] from the tiledef in case the node is a glasslike drawtype.
2016-02-14Merge pull request #31 from minetest-mods/sofar-patch-4Calinou
Prevent input stack_max from overflowing
2016-02-13Prevent input stack_max from overflowingAuke Kok
Adds a check to see if recycle stack wouldn't overflow the input stack. If so, then the items are just put in the recycle slot and they can be taken out again.
2016-01-27Merge pull request #28 from minetest-mods/sofar-patch-1Calinou
Fix warning
2016-01-27Merge pull request #29 from minetest-mods/sofar-patch-2Calinou
Add mod.conf
2016-01-27Merge pull request #30 from minetest-mods/sofar-patch-3Calinou
Add description.txt
2016-01-26Add description.txtAuke Kok
2016-01-26Add mod.confAuke Kok
2016-01-26Fix warningAuke Kok
Fixes #25
2015-12-26Merge pull request #26 from cmdskp/patch-1Calinou
Resolves swapping different blocks between inventories
2015-12-26Resolves swapping different blocks between inventoriescmdskp
Resolves a number of cases where switching stacks of different types of blocks with different counts would cause a corruption in the Player inventory stack count or allow normally unaccepted items into the Saw causing 'unknown' items to be generated in its output.
2015-11-06Merge pull request #24 from pyrollo/masterCalinou
Make stairplus:register_* functions work without using register_all.
2015-11-01Make stairplus:register_* functions work without using register_all.Pierre-Yves Rollo
2015-08-24Add acacia tree and wood, modify pine tree and wood namesCalinou
2015-07-31Merge pull request #19 from kilbith/masterCalinou
Fix dirty shadows on mesh models
2015-07-31Fix dirty shadows on mesh modelsjp
2015-07-16Merge pull request #17 from beyondlimits/masterCalinou
Additional crafting recipes for slabs
2015-07-05Merge pull request #18 from kilbith/masterCalinou
Save light_source in saw's output for glowing default nodes
2015-07-05Save light_source in saw's output for glowing default nodesjp
2015-07-04Additional crafting recipes for slabsMarcin
2015-07-04Merge pull request #16 from beyondlimits/masterCalinou
Add recipe for splitting alternative stairs into 4 microblocks
2015-07-04Added recipe for splitting alternative stairs into 4 microblocks.Marcin
2015-07-02Merge pull request #15 from beyondlimits/masterCalinou
Correct recipes for slopes
2015-07-01Removed shaped and added new shapeless crafting recipes for slopes.Marcin
2015-06-28Merge pull request #14 from beyondlimits/masterCalinou
Add circular crafting rule to 3-microblock stairs