Age | Commit message (Collapse) | Author |
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* add some 0.4.15 default nodes to table saw
including farming:straw
* fix hard-coded drop
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* 1/16 slab, L-shaped (two sides)
* 1/16 slab, corner-shaped (three sides)
* 1/16 slab, U-shaped (three sides)
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* register_alias
* register_alias_force
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The code
not type(fields.drop) == "table"
was always false because it compares a boolean with a string,
not (type(fields.drop) == "table")
is the intended logic.
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Until now, when the moreblocks node for a node with the alternative drop syntax were registered, the game crashed.
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For all glasslike drawtype nodes, the tiles contain up to 2
textures. The second texture is for "connected" glass, but that
likely is a transparent texture. If we use the `tiles` def without
modification, we will make all those slabs/slopes transparent on all
sides except the top.
To fix, we remove the tiles[2] from the tiledef in case the node is
a glasslike drawtype.
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Fixes #25
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Additional crafting recipes for slabs
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Add recipe for splitting alternative stairs into 4 microblocks
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Correct recipes for slopes
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Add circular crafting rule to 3-microblock stairs
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Add meselamp to registration
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variations, with crafting recipes for them. Code cleanup is ongoing.
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usable in crafting.
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More accurate nodes still require the usage of the circular saw.
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minetest_game.
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remove obsolete code.
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glow glass, added texture for trap glow glass and trap super glow glass.
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