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-rw-r--r--init.lua364
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diff --git a/init.lua b/init.lua
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+++ b/init.lua
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+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+dofile(minetest.get_modpath("moreores").."/_config.txt")
+
+print(S("[moreores] loaded."))
+
+--[[
+****
+More Ores
+by Calinou
+with the help of MarkTraceur, GloopMaster and Kotolegokot
+Licensed under GPLv3+ for code and CC BY-SA for textures, see: http://www.gnu.org/licenses/gpl-3.0.html
+****
+--]]
+
+-- Utility functions
+
+local default_stone_sounds = default.node_sound_stone_defaults()
+
+local stick = "default:stick"
+local recipes = {
+ sword = {{"m"}, {"m"}, {stick}},
+ shovel = {{"m"}, {stick}, {stick}},
+ axe = {{"m", "m"}, {"m", stick}, {"" , stick}},
+ pick = {{"m", "m", "m"}, {"", stick, ""}, {"", stick, ""}}
+}
+
+local function get_tool_recipe(craftitem, toolname)
+ local orig = recipes[toolname]
+ local complete = {}
+ for i, row in ipairs(orig) do
+ local thisrow = {}
+ for j, col in ipairs(row) do
+ if col == "m" then
+ table.insert(thisrow, craftitem)
+ else
+ table.insert(thisrow, col)
+ end
+ end
+ table.insert(complete, thisrow)
+ end
+ return complete
+end
+
+local function add_ore(modname, mineral_name, oredef)
+ local firstlet = string.upper(string.sub(mineral_name, 1, 1))
+ local description = firstlet .. string.sub(mineral_name, 2)
+ local img_base = modname .. "_" .. mineral_name
+ local toolimg_base = modname .. "_tool_"..mineral_name
+ local tool_base = modname .. ":"
+ local tool_post = "_" .. mineral_name
+ local item_base = tool_base .. mineral_name
+ local ingot = item_base .. "_ingot"
+ local lumpitem = item_base .. "_lump"
+ local ingotcraft = ingot
+
+ if oredef.makes.ore then
+ local mineral_img_base = modname .. "_mineral_"..mineral_name
+ minetest.register_node(modname .. ":mineral_"..mineral_name, {
+ description = S("%s Ore"):format(S(description)),
+ tiles = {"default_stone.png^"..mineral_img_base..".png"},
+ groups = {cracky=3},
+ sounds = default_stone_sounds,
+ drop = item_base .. "_lump 1"
+ })
+ end
+
+ if oredef.makes.block then
+ local blockitem = item_base .. "_block"
+ minetest.register_node(blockitem, {
+ description = S("%s Block"):format(S(description)),
+ tiles = { img_base .. "_block.png" },
+ groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
+ sounds = default_stone_sounds
+ })
+ minetest.register_alias(mineral_name.."_block", blockitem)
+ local ingotrow = {ingot, ingot, ingot}
+ local nodeblockitem = "node " .. blockitem .. ""
+ minetest.register_craft( {
+ output = nodeblockitem,
+ recipe = {ingotrow, ingotrow, ingotrow}
+ })
+ minetest.register_craft( {
+ output = "craft " .. ingot .. " 9",
+ recipe = {
+ { nodeblockitem }
+ }
+ })
+ end
+
+ if oredef.makes.lump then
+ minetest.register_craftitem(lumpitem, {
+ description = S("%s Lump"):format(S(description)),
+ inventory_image = img_base .. "_lump.png",
+ on_place_on_ground = minetest.craftitem_place_item
+ })
+ minetest.register_alias(mineral_name .. "_lump", lumpitem)
+ if oredef.makes.ingot then
+ minetest.register_craft({
+ type = "cooking",
+ output = ingot,
+ recipe = lumpitem
+ })
+ end
+ end
+
+ if oredef.makes.ingot then
+ minetest.register_craftitem(ingot, {
+ description = S("%s Ingot"):format(S(description)),
+ inventory_image = img_base .. "_ingot.png",
+ on_place_on_ground = minetest.craftitem_place_item
+ })
+ minetest.register_alias(mineral_name .. "_ingot", ingot)
+ if oredef.makes.chest then
+ minetest.register_craft( {
+ output = "node default:chest_locked 1",
+ recipe = {
+ { ingotcraft },
+ { "node default:chest" }
+ }
+ })
+ wood = "node default:wood"
+ woodrow = {wood,wood,wood}
+ minetest.register_craft( {
+ output = "node default:chest_locked 1",
+ recipe = {
+ woodrow,
+ {wood, ingotcraft, wood},
+ woodrow
+ }
+ })
+ end
+ end
+
+ for toolname, tooldef in pairs(oredef.tools) do
+ local tflet = string.upper(string.sub(toolname, 0, 1))
+ local tool_description = tflet..string.sub(toolname, 2)
+ local tdef = {
+ description = "",
+ inventory_image = toolimg_base .. toolname .. ".png",
+ tool_capabilities = {
+ max_drop_level=3,
+ groupcaps=tooldef
+ }
+ }
+
+ if toolname == "sword" then
+ tdef.full_punch_interval = oredef.punchint
+ tdef.description = S("%s Sword"):format(S(description))
+ end
+
+ if toolname == "pick" then
+ tdef.description = S("%s Pickaxe"):format(S(description))
+ end
+
+ if toolname == "axe" then
+ tdef.description = S("%s Axe"):format(S(description))
+ end
+
+ if toolname == "shovel" then
+ tdef.description = S("%s Shovel"):format(S(description))
+ end
+
+ local fulltoolname = tool_base .. toolname .. tool_post
+ minetest.register_tool(fulltoolname, tdef)
+ minetest.register_alias(toolname .. tool_post, fulltoolname)
+ if oredef.makes.ingot then
+ minetest.register_craft({
+ output = "craft " .. fulltoolname .. " 1",
+ recipe = get_tool_recipe(item_base .. "_ingot", toolname)
+ })
+ end
+ end
+end
+
+-- Add everything (compact(ish)!)
+
+local modname = "moreores"
+
+local oredefs = {
+ silver = {
+ makes = {ore=true, block=true, lump=true, ingot=true, chest=true},
+ tools = {
+ pick = {
+ cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1}
+ },
+ shovel = {
+ crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1}
+ },
+ axe = {
+ choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1},
+ fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1}
+ },
+ sword = {
+ fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
+ snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
+ choppy={times={[3]=0.80}, uses=100, maxlevel=0}
+ }
+ },
+ punchint = 1.0
+ },
+ tin = {
+ makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
+ tools = {}
+ },
+ mithril = {
+ makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
+ tools = {
+ pick = {
+ cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1}
+ },
+ shovel = {
+ crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1}
+ },
+ axe = {
+ choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1},
+ fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1}
+ },
+ sword = {
+ fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1},
+ snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1},
+ choppy={times={[3]=0.65}, uses=200, maxlevel=0}
+ }
+ },
+ punchint = 0.45
+ }
+}
+
+for orename,def in pairs(oredefs) do
+ add_ore(modname, orename, def)
+end
+
+-- Copper rail (special node)
+
+minetest.register_craft({
+ output = "moreores:copper_rail 16",
+ recipe = {
+ {"moreores:copper_ingot", "", "moreores:copper_ingot"},
+ {"moreores:copper_ingot", "default:stick", "moreores:copper_ingot"},
+ {"moreores:copper_ingot", "", "moreores:copper_ingot"}
+ }
+})
+
+-- Bronze has some special cases, because it is made from copper and tin
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "moreores:bronze_ingot 3",
+ recipe = {
+ "moreores:tin_ingot",
+ "moreores:copper_ingot",
+ "moreores:copper_ingot",
+ }
+})
+
+-- Unique node
+
+minetest.register_node("moreores:copper_rail", {
+ description = S("Copper Rail"),
+ drawtype = "raillike",
+ tiles = {"moreores_copper_rail.png", "moreores_copper_rail_curved.png", "moreores_copper_rail_t_junction.png", "moreores_copper_rail_crossing.png"},
+ inventory_image = "moreores_copper_rail.png",
+ wield_image = "moreores_copper_rail.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1},
+ mesecons = {
+ effector = {
+ action_on = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5")
+ end,
+
+ action_off = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0")
+ end,
+ },
+ },
+})
+
+local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
+ if maxp.y < height_min or minp.y > height_max then
+ return
+ end
+ local y_min = math.max(minp.y, height_min)
+ local y_max = math.min(maxp.y, height_max)
+ local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
+ local pr = PseudoRandom(seed)
+ local num_chunks = math.floor(chunks_per_volume * volume)
+ local chunk_size = 3
+ if ore_per_chunk <= 4 then
+ chunk_size = 2
+ end
+ local inverse_chance = math.floor(chunk_size * chunk_size * chunk_size / ore_per_chunk)
+ -- print(generate_ore num_chunks: ..dump(num_chunks))
+ for i=1,num_chunks do
+ if (y_max-chunk_size+1 <= y_min) then return end
+ local y0 = pr:next(y_min, y_max-chunk_size+1)
+ if y0 >= height_min and y0 <= height_max then
+ local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
+ local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
+ local p0 = {x=x0, y=y0, z=z0}
+ for x1=0,chunk_size-1 do
+ for y1=0,chunk_size-1 do
+ for z1=0,chunk_size-1 do
+ if pr:next(1,inverse_chance) == 1 then
+ local x2 = x0+x1
+ local y2 = y0+y1
+ local z2 = z0+z1
+ local p2 = {x=x2, y=y2, z=z2}
+ if minetest.env:get_node(p2).name == wherein then
+ minetest.env:set_node(p2, {name=name})
+ end
+ end
+ end
+ end
+ end
+ end
+ end
+ -- print(generate_ore done)
+end
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "moreores:mineral_tin",
+ wherein = "default:stone",
+ clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
+ clust_num_ores = moreores_tin_ore_per_chunk,
+ clust_size = moreores_tin_chunk_size,
+ height_min = moreores_tin_min_depth,
+ height_max = moreores_tin_max_depth
+ })
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "moreores:mineral_silver",
+ wherein = "default:stone",
+ clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
+ clust_num_ores = moreores_silver_ore_per_chunk,
+ clust_size = moreores_silver_chunk_size,
+ height_min = moreores_silver_min_depth,
+ height_max = moreores_silver_max_depth
+ })
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "moreores:mineral_mithril",
+ wherein = "default:stone",
+ clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
+ clust_num_ores = moreores_mithril_ore_per_chunk,
+ clust_size = moreores_mithril_chunk_size,
+ height_min = moreores_mithril_min_depth,
+ height_max = moreores_mithril_max_depth
+ })