diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-01-20 12:35:29 -0500 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-01-20 12:35:29 -0500 |
commit | 0125bc13b9f51b72f4bc28eec1e1cfca321ccc49 (patch) | |
tree | 4f084606e3ac14abf78d374dc15a4d7a765c77d1 /biome_defs.lua | |
parent | 8cf7f09b0fc28af608fc69a08218f845869072b4 (diff) |
changed default rarity in example at top of biome_defs.lua to 50.
Diffstat (limited to 'biome_defs.lua')
-rw-r--r-- | biome_defs.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/biome_defs.lua b/biome_defs.lua index 5e3395b..549b9c6 100644 --- a/biome_defs.lua +++ b/biome_defs.lua @@ -6,7 +6,7 @@ moretrees.mytree_biome = { surface = "default:dirt_with_grass", -- must grow on these nodes only avoid_nodes = {"default:tree"}, -- avoid spawning near these avoid_radius = 5, -- Keep this much room around the above avoid items - rarity = 100, -- tree rarity: math.random(1,100) > this (higher = more rare) + rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare) seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on ncount = 8, -- and there must be this many of them |