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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2013-01-19 18:36:13 -0500
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2013-01-19 23:26:16 -0500
commit1bd0afbc842aaacbfd7eb31ac88be4f9c08eba5c (patch)
tree1fd99a64ab63c90adaf74a29df64bbf1c1b41280 /biome_defs.lua
parentc4f79a76cdd052b9553e2c0a35d7a6f7e4f52c37 (diff)
Working on adding a whole new set of trees to the mod
Most of the added code written by RealBadAngel Also adds a couple of additional biome controls to jungle trees and conifers. Also adds a text file describing the biome settings in a human-readable manner. At present, this doesn't actually add anything new, it just refactors the code to allow for more trees, and adds a bunch of biome definitions, tree models, textures, etc. but no code to use them, yet.
Diffstat (limited to 'biome_defs.lua')
-rw-r--r--biome_defs.lua148
1 files changed, 148 insertions, 0 deletions
diff --git a/biome_defs.lua b/biome_defs.lua
new file mode 100644
index 0000000..c03f673
--- /dev/null
+++ b/biome_defs.lua
@@ -0,0 +1,148 @@
+--[[
+
+-- Example biome definition:
+
+mytree_biome = {
+ surface = "default:dirt_with_grass", -- must grow on these nodes only
+ avoid_nodes = {"default:tree"}, -- avoid spawning near these
+ avoid_radius = 12, -- Keep this much room around the above avoid items
+ seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
+ neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
+ ncount = 8, -- and there must be this many of them
+ depth = 1, -- spawning surface must be no deeper than this
+ min_elevation = -5, -- minimum elevation to spawn on
+ max_elevation = 10, -- maximum elevation
+ near_nodes = {"default:water_source"}, -- trees will only spawn near these nodes
+ near_nodes_size = 10, -- within this radius of at least one of them
+ near_nodes_count = 20, -- there must ne this many of those nodes in the area
+ temp_min = 0.5, -- minimum allowable temperature (highest temperature map perlin value)
+ temp_max = 0.1, -- maximum allowable temperature (lowest perlin value)
+}
+]]--
+
+moretrees.jungletree_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 12,
+ seed_diff = 329,
+ min_elevation = -5,
+ max_elevation = 10,
+ near_nodes = {"default:water_source"},
+ near_nodes_size = 15,
+ near_nodes_count = 10,
+-- temp_min = 0.05,
+}
+
+moretrees.conifer_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 10,
+ seed_diff = 359,
+ min_elevation = 25,
+ temp_min = 0.9,
+ temp_max = 0.3,
+}
+
+moretrees.palm_biome = {
+ surface = "default:sand",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 5,
+ seed_diff = 330,
+ min_elevation = -1,
+ max_elevation = 1,
+ near_nodes = {"default:water_source"},
+ near_nodes_size = 15,
+ near_nodes_count = 10,
+ temp_min = 0.15,
+ temp_max = -0.15,
+}
+
+moretrees.apple_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 15,
+ seed_diff = 331,
+ min_elevation = 1,
+ max_elevation = 10,
+ temp_min = 0.1,
+ temp_max = -0.15,
+}
+
+moretrees.oak_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 15,
+ seed_diff = 332,
+ min_elevation = 0,
+ max_elevation = 10,
+ temp_min = 0.4,
+ temp_max = 0.2,
+}
+
+moretrees.sequoia_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 10,
+ seed_diff = 333,
+ min_elevation = 0,
+ max_elevation = 10,
+ temp_min = 1,
+ temp_max = -0.4,
+}
+
+moretrees.birch_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 5,
+ seed_diff = 334,
+ min_elevation = 10,
+ max_elevation = 15,
+ temp_min = 0.9,
+ temp_max = 0.3,
+}
+
+moretrees.spruce_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 10,
+ seed_diff = 335,
+ min_elevation = 20,
+ temp_min = 0.9,
+ temp_max = 0.7,
+}
+
+moretrees.pine_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 10,
+ seed_diff = 336,
+ near_nodes = {"default:water_source"},
+ near_nodes_size = 15,
+ near_nodes_count = 5,
+}
+
+moretrees.willow_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 20,
+ seed_diff = 337,
+ min_elevation = -5,
+ max_elevation = 5,
+ near_nodes = {"default:water_source"},
+ near_nodes_size = 15,
+ near_nodes_count = 5,
+}
+
+moretrees.rubber_biome = {
+ surface = "default:dirt_with_grass",
+ avoid_nodes = moretrees.avoidnodes,
+ avoid_radius = 20,
+ seed_diff = 338,
+ min_elevation = -5,
+ max_elevation = 5,
+ near_nodes = {"default:water_source"},
+ near_nodes_size = 15,
+ near_nodes_count = 10,
+ temp_min = -0.15,
+}
+