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-rw-r--r--biome_defs.lua22
1 files changed, 0 insertions, 22 deletions
diff --git a/biome_defs.lua b/biome_defs.lua
index 5b1c1a6..155101b 100644
--- a/biome_defs.lua
+++ b/biome_defs.lua
@@ -1,25 +1,3 @@
---[[
-
--- Example biome definition:
-
-moretrees.mytree_biome = {
- surface = "default:dirt_with_grass", -- must grow on these nodes only
- avoid_nodes = {"default:tree"}, -- avoid spawning near these
- avoid_radius = 5, -- Keep this much room around the above avoid items
- rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare)
- seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
- neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
- ncount = 8, -- and there must be this many of them
- depth = 1, -- spawning surface must be no deeper than this
- min_elevation = -5, -- minimum elevation to spawn on
- max_elevation = 10, -- maximum elevation
- near_nodes = {"default:water_source"}, -- trees will only spawn near these nodes
- near_nodes_size = 10, -- within this radius of at least one of them
- near_nodes_count = 20, -- there must ne this many of those nodes in the area
- temp_min = 0.5, -- minimum allowable temperature (highest temperature map perlin value)
- temp_max = 0.1, -- maximum allowable temperature (lowest perlin value)
-}
-]]--
moretrees.beech_biome = {
surface = "default:dirt_with_grass",