diff options
Diffstat (limited to 'settings.lua')
-rw-r--r-- | settings.lua | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/settings.lua b/settings.lua index f9974ef..85a3a5d 100644 --- a/settings.lua +++ b/settings.lua @@ -1,4 +1,4 @@ --- Configuration variables +-- Global configuration variables -- Enable replacement of default trees with birch if you want but be warned - -- due to bugs in the speed of the engine's map generator/loader, doing so\ @@ -6,11 +6,17 @@ moretrees.enable_replace_default_trees = false --- Enable the first one if you want this mod's leafdecay code to affect the --- old default trees. You'll want to manually disable the default leafdecay --- code in minetest_game if you enable this. +-- Set this to true to enable leaf decay of all trees except the default ones. -moretrees.enable_default_leafdecay = false +moretrees.enable_leafdecay = true + +-- Enable this one if you want this mod's leafdecay code to affect the old +-- default trees too; this setting is independent of the one above. You'll +-- want to manually disable the default leafdecay code in minetest_game if +-- you enable this, otherwise you'll have two sets of leaf decay code running +-- at the same time, which will just waste CPU for no benefit. + +moretrees.enable_default_leafdecay = true -- Enable this if you want moretrees to redefine default apples so that they -- fall when leaves decay/are dug. @@ -20,13 +26,13 @@ moretrees.enable_redefine_apple = true -- various settings to configure leaf decay in general. moretrees.leafdecay_delay = 2 -moretrees.leafdecay_chance = 150 +moretrees.leafdecay_chance = 200 moretrees.leafdecay_radius = 5 moretrees.palm_leafdecay_radius = 8 -moretrees.default_leafdecay_delay = 2 -moretrees.default_leafdecay_chance = 50 +moretrees.default_leafdecay_delay = 3 +moretrees.default_leafdecay_chance = 100 moretrees.default_leafdecay_radius = 4 -- Change these settings if you want default trees to be gradually cut down |