Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-01-13 | incorrect check for drop rarity for palms | Vanessa Ezekowitz | |
2013-12-25 | make jungletree leaves wave (how the hell did I miss this?) | Vanessa Ezekowitz | |
2013-12-15 | local-ize several variables | Vanessa Ezekowitz | |
2013-11-27 | oops, extra comma | Vanessa Ezekowitz | |
2013-11-27 | oops, put that flag in the wrong place | Vanessa Ezekowitz | |
2013-11-27 | Add a metadata flag that's set when an empty rubber tree is placed in | Vanessa Ezekowitz | |
the world (keeps it from regrowing into a full one) | |||
2013-11-27 | Added missing empty-rubber-tree-to-planks recipe | Vanessa Ezekowitz | |
phased out the recipes that were used to create sideways trunks | |||
2013-11-27 | Add waving=1 (equivalent) to all leaves nodes, but only when | Vanessa Ezekowitz | |
regular cubic leaves are in use (the default). This affects default trees also. | |||
2013-11-22 | Clean up code that redefines default leaves and default jungle leaves | Vanessa Ezekowitz | |
(it was redefining more stuff than was necessary). As a side effect, this fixes a bug where non-plantlike leaves were using the wrong textures in the inventory. Remove all of the previous waving leaves changes as the shader that provides that feature is about to change in a way that will break what I had here. Clean up code that sets default drawtype and visual_scale of leaves | |||
2013-11-21 | Actually make the leaf waving work right | Vanessa Ezekowitz | |
2013-11-21 | Make regular cubical leaves the default again, since plantlike leaves don't | Vanessa Ezekowitz | |
wave with shaders. | |||
2013-11-21 | Make leaves wave when shaders are on and regular cubical drawtype is selected. | Vanessa Ezekowitz | |
2013-11-16 | fix crash when regular cubical leaves mode is enabled | Vanessa Ezekowitz | |
2013-11-14 | fix crash? | Vanessa Ezekowitz | |
2013-11-14 | Made all leaves draw as cubes in the inventory regardless of whether | Vanessa Ezekowitz | |
they are plantlike or not in the world. This has the side effect that a dropped leaf block will look like a flat sprite. Oh well, no other way to fix it. Adjusted the offset of the textures so that leaves place more accurately in the world (blame this on the engine, it has no option for me to adjust the precise vertical visual scale independently from the horizontal scale, so I have to fake it with the textures). | |||
2013-11-14 | fix incorrect clone_node() call | Vanessa Ezekowitz | |
2013-11-14 | Use clone node method to redefine the default apple | Vanessa Ezekowitz | |
2013-11-14 | Made it possible via moretrees config to force all moretrees, default, and | Vanessa Ezekowitz | |
default jungle tree leaves to be plantlike drawtype. The default setting is now plantlike. Change moretres_settings.txt in your world folder if you don't like it. Rearranged a bit of code to accommodate this. | |||
2013-11-08 | forgot to return the modified itemstack on empty rubber trees | Vanessa Ezekowitz | |
2013-11-07 | Oops, forgot to return the modified item stack | Vanessa Ezekowitz | |
2013-11-07 | Moretrees' trunks can now be turned sideways when placing, | Vanessa Ezekowitz | |
using minetest.rotate_and_place() Requires Minetest git commit 1d856b73 or later. | |||
2013-10-27 | fix incorrect assumpton about math.random() | Vanessa Ezekowitz | |
2013-10-27 | Fixed missing drops on leaf decay | Vanessa Ezekowitz | |
2013-10-17 | Fix leafdecay along unloaded block boundaries | Vanessa Ezekowitz | |
Also added separate check and variable for decaying default jungle leaves. | |||
2013-10-02 | All leaf decay values sped up a bit and palm leaf decay radius changed | Vanessa Ezekowitz | |
to 15, by default (does not affect existing world - admins will need to change the moretrees_settings.txt file manually, if so desired) Palms make more saplings now. (Affects all worlds) | |||
2013-09-15 | forgot to update sapling_ongen spawn chance/interval of some trees. | Vanessa Ezekowitz | |
2013-09-15 | oops, dropped an alias that caused jungle trees to spawn without trunks! | Vanessa Ezekowitz | |
Fixed by altering the tree model to use the original node. | |||
2013-09-14 | add option to spawn saplings instead of fully-grown trees at mapgen | Vanessa Ezekowitz | |
time. Such saplings will grow very quickly into a tree, compared to a planted sapling. Defaults to spawning saplings. add custom jungle tree sapling, alias default one to that, so that moretrees will be able to grow its own jungle trees. fix tree density bug | |||
2013-09-09 | Fixes mixup of textures. | Tim Huppertz | |
2013-09-09 | Replaced LICENSE file with a complete and clear version. The version | Dominik George | |
change from CC-BY-SA-2.0 to CC-BY-SA-3.0 was authorized by VanessaE in writing. | |||
2013-09-09 | Replaces TerraFirmaCraft textures with new ones under CC-BY-SA-3.0. | Tim Huppertz | |
2013-09-08 | Oops, textures are supposed to be cc-by-sa 2.0 for now | Vanessa Ezekowitz | |
2013-09-08 | Change the license on the textures to cc-by-sa 3.0 | Vanessa Ezekowitz | |
2013-08-05 | always read default_settings.txt before reading the world-folder's settings file | Vanessa Ezekowitz | |
also close the file after copying. | |||
2013-07-22 | Made moreblocks dependency optional and configurable | Vanessa Ezekowitz | |
2013-07-21 | adjusted apples to heal 1/2 heart to match defaults. | Vanessa Ezekowitz | |
2013-07-18 | add license file | Vanessa Ezekowitz | |
2013-07-04 | put wood planks stairs/slabs/micros/panels into separate groups (wood_xxxxx=1) | Vanessa Ezekowitz | |
did the same for tree trunks (tree_xxxxx=1) | |||
2013-06-30 | Phased out all deprecated minetest.env:* uses in favor of minetest.* | Vanessa Ezekowitz | |
2013-05-30 | Ran all textures through pngquant. | Vanessa Ezekowitz | |
2013-05-30 | Ran all textures through pngcrush. | Vanessa Ezekowitz | |
2013-04-26 | deleted sideways, empty rubber tree trunk, added conversion abm for it | Vanessa Ezekowitz | |
2013-04-24 | get rid of sideways tree trunks and their stairs/slabs | Vanessa Ezekowitz | |
Add conversion code to handle them. Minor formatting fixes. | |||
2013-04-18 | Merge branch 'master' into newstuff | Vanessa Ezekowitz | |
2013-04-17 | Update 2013-04-17: Got rid of horizontal jungle tree trunk, aliased it | Vanessa Ezekowitz | |
to the one in the moreblocks mod. Got rid of jungle tree planks recipe, default already has it. But that's not the important part... Acorns, fir/spruce/pine cones, and coconuts are now edible! Fir/spruce/pine cones can be cooked to extract fir/spruce/pine nuts. One cone yields 4 portions of nuts, each of which heals 1/2 heart. Coconuts can be broken apart to get milk and raw coconut solids (e.g. the "meat"). Craft one coconut, one drinking glass, and one cutting tool (*see below). Yields one portion of coconut solids, one glass full of coconut milk, and the tool is returned. The coconut milk heals 1 heart and returns the empty glass, while one portion of coconut solids heals two hearts. Coconut milk can be crafted with four acorns to produce acorn muffin batter. One portion of this batter can be cooked into four acorn muffins. Each muffin restores two hearts. Enjoy :-) ----- * Since Minetest doesn't have any default cutting tools that would normally be suitable for this purpose, the following tools may be used instead to cut the coconuts open: Default bronze, diamond, Mese, or steel axe, ...or... glooptest Alatro or Arol axe, ...or... moreores Mithril or silver axe, ...or... titanium axe. (note that stone and wooden axes are deliberately not usable) | |||
2013-04-13 | Added alises for farming_plus rubber trees, added "empty" rubber tree trunk | Vanessa Ezekowitz | |
for technic (also a sideways version). | |||
2013-04-10 | technic has discontinued rubber trees in favor of this mod. Added some aliases | Vanessa Ezekowitz | |
to cover old technic nodes. | |||
2013-04-10 | Merge branch 'master' into newstuff | Vanessa Ezekowitz | |
2013-04-09 | forgot to test if the file can be read the second time the mod is run. | Vanessa Ezekowitz | |
Should be fixed now. | |||
2013-04-09 | Made settings world-specific - look for moretrees_settings.txt in your world | Vanessa Ezekowitz | |
folder. If it isn't found, the mod will create it with the contents of default_settings.txt and then read those default settings and use them. Otherwise, it will read its settings from the world folder. |