Age | Commit message (Collapse) | Author |
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This code will slow the map generator down a little due to bugs therein, and is
generally still in the experimental stages, but it works and is actually quite
fast!
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Most of the added code written by RealBadAngel
Also adds a couple of additional biome controls to jungle trees and conifers.
Also adds a text file describing the biome settings in a human-readable manner.
At present, this doesn't actually add anything new, it just refactors the
code to allow for more trees, and adds a bunch of biome definitions, tree
models, textures, etc. but no code to use them, yet.
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(growing from saplings still uses an abm, however).
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...rather than using an abm to do so (abms are still used to grow them from
the spawned saplints)
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so some of the last few variables were being set wrong.
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to be closer to water (was radius 30, now 15). Made them grow only at lower
elevations (was -5 to +15, now -5 to +10).
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that trees won't grow on top of stuff line rails, other plants, etc. Also
helps keep them from growing half-way into a wall.
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surround the spawn point (to keep them from spawning in a desert->grass
transition area).
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Also improved the look of both a little bit, and re-balanced the spawn/growth
chances, and reduced the wait time sicne we're not using a ton of code to do
this anymore.
Also made the spawn routine clear out any leaves that are in the way of a
spawning tree's trunk, so the trunks don't look like they've been cut by
leaves.
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