Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-19 | use enable_unique_ids on all tree nodes (but not saplings)origin/unique_ids | Vanessa Ezekowitz | |
remove long-dead paramtype2="waving" entries (it's just node def entry, waving=1 now) misc whitespace fixes | |||
2015-01-23 | OPTIMIZE _ALL_ THE TEXTURES! \:D/ | Vanessa Ezekowitz | |
2014-12-27 | use current intllib API | Vanessa Ezekowitz | |
2014-12-18 | plantlike leaves images are obsolete now due to fixes in the engine. | Vanessa Ezekowitz | |
2014-10-05 | spawn whole trees by default | Vanessa Ezekowitz | |
instead of saplings | |||
2014-10-05 | set leaves to dissapear on decay by default | Vanessa Ezekowitz | |
instead of dropping as items | |||
2014-09-10 | Add missing leafdecay for nature_classic apple blossoms, if present | mgl | |
2014-08-24 | add plantlike leaves for acacia | Vanessa Ezekowitz | |
2014-08-24 | reword and expand notes section of tree_biomes.txt | Vanessa Ezekowitz | |
2014-08-24 | document the acacia tree biome info | Vanessa Ezekowitz | |
2014-08-24 | add acacia trees | Vanessa Ezekowitz | |
grows in the desert near the edges of the biome | |||
2014-08-15 | don't register snow:sapling_pine if snow mod isn't installed | Vanessa Ezekowitz | |
2014-08-13 | Remove failed attempt at manual placement flag | Zefram | |
The code was failing to set the "placed" flag on empty rubber tree trunk nodes because the after_place_node callback that does it would only be called by the default on_place callback, which is overridden for that node type. The code also fails to even attempt to set the flag on full rubber tree trunk nodes. The technic mod no longer looks at this flag, so remove the attempt to set it, rather than fix setting it. | |||
2014-08-07 | fix palm trees decaying with wrong radius | Vanessa Ezekowitz | |
2014-08-07 | spacing fixes | Vanessa Ezekowitz | |
2014-08-07 | combine checks for ignore and trunks into one call | Vanessa Ezekowitz | |
(per tree; effectively treats ignore as another trunk) | |||
2014-08-06 | do the same for that mod's leaves and sapling | Vanessa Ezekowitz | |
2014-08-06 | alias old farming:rubber_tree_full to moretrees:rubber_tree_trunk | Vanessa Ezekowitz | |
2014-07-30 | phase out the old clone_node call. use minetest.override_item() instead. | Vanessa Ezekowitz | |
2014-07-13 | Make all leaves drop as items during decay by default. | Vanessa Ezekowitz | |
This behavior can be disabled by setting... moretrees.decay_leaves_as_items = false ...in moretrees_settings.txt in your world folder, in which case leaves will simply disappear during decay, as usual. | |||
2014-07-13 | bright fir leaves need to drop themselves, not their dark counterparts | Vanessa Ezekowitz | |
2014-06-16 | updated to match current moreblocks/stairsplus API | Vanessa Ezekowitz | |
2014-06-14 | fixed beech trees using wrong node names | Vanessa Ezekowitz | |
2014-04-21 | aliases for jungle tree trunk and planks | Zefram | |
2014-03-20 | add support for intllib translation mod | Xanthin | |
2014-03-20 | add support for intllib translation mod | Xanthin | |
now with stairsplus support | |||
2014-03-20 | update german translation | Xanthin | |
2014-03-20 | Update template.txt | Xanthin | |
2014-03-12 | added german translation | Xanthin | |
2014-03-12 | added template file for translation | Xanthin | |
2014-03-12 | added intllib function for translation | Xanthin | |
2014-03-12 | added intllib function for translation | Xanthin | |
2014-01-30 | oops, forgot to remove the call to load the old ownership.lua file | Vanessa Ezekowitz | |
2014-01-30 | Get rid of old ownership code, use Minetest's own code instead | Vanessa Ezekowitz | |
2014-01-16 | Put all saplings into "sapling" group | Vanessa Ezekowitz | |
2014-01-13 | incorrect check for drop rarity for palms | Vanessa Ezekowitz | |
2013-12-25 | make jungletree leaves wave (how the hell did I miss this?) | Vanessa Ezekowitz | |
2013-12-15 | local-ize several variables | Vanessa Ezekowitz | |
2013-11-27 | oops, extra comma | Vanessa Ezekowitz | |
2013-11-27 | oops, put that flag in the wrong place | Vanessa Ezekowitz | |
2013-11-27 | Add a metadata flag that's set when an empty rubber tree is placed in | Vanessa Ezekowitz | |
the world (keeps it from regrowing into a full one) | |||
2013-11-27 | Added missing empty-rubber-tree-to-planks recipe | Vanessa Ezekowitz | |
phased out the recipes that were used to create sideways trunks | |||
2013-11-27 | Add waving=1 (equivalent) to all leaves nodes, but only when | Vanessa Ezekowitz | |
regular cubic leaves are in use (the default). This affects default trees also. | |||
2013-11-22 | Clean up code that redefines default leaves and default jungle leaves | Vanessa Ezekowitz | |
(it was redefining more stuff than was necessary). As a side effect, this fixes a bug where non-plantlike leaves were using the wrong textures in the inventory. Remove all of the previous waving leaves changes as the shader that provides that feature is about to change in a way that will break what I had here. Clean up code that sets default drawtype and visual_scale of leaves | |||
2013-11-21 | Actually make the leaf waving work right | Vanessa Ezekowitz | |
2013-11-21 | Make regular cubical leaves the default again, since plantlike leaves don't | Vanessa Ezekowitz | |
wave with shaders. | |||
2013-11-21 | Make leaves wave when shaders are on and regular cubical drawtype is selected. | Vanessa Ezekowitz | |
2013-11-16 | fix crash when regular cubical leaves mode is enabled | Vanessa Ezekowitz | |
2013-11-14 | fix crash? | Vanessa Ezekowitz | |
2013-11-14 | Made all leaves draw as cubes in the inventory regardless of whether | Vanessa Ezekowitz | |
they are plantlike or not in the world. This has the side effect that a dropped leaf block will look like a flat sprite. Oh well, no other way to fix it. Adjusted the offset of the textures so that leaves place more accurately in the world (blame this on the engine, it has no option for me to adjust the precise vertical visual scale independently from the horizontal scale, so I have to fake it with the textures). |