Age | Commit message (Collapse) | Author |
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so some of the last few variables were being set wrong.
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to be closer to water (was radius 30, now 15). Made them grow only at lower
elevations (was -5 to +15, now -5 to +10).
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that trees won't grow on top of stuff line rails, other plants, etc. Also
helps keep them from growing half-way into a wall.
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surround the spawn point (to keep them from spawning in a desert->grass
transition area).
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Also improved the look of both a little bit, and re-balanced the spawn/growth
chances, and reduced the wait time sicne we're not using a ton of code to do
this anymore.
Also made the spawn routine clear out any leaves that are in the way of a
spawning tree's trunk, so the trunks don't look like they've been cut by
leaves.
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