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path: root/node_defs.lua
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2015-07-30use clone-node method to redefine appleVanessa Ezekowitz
(only way to add a new group item, for compat with rubenwardy's food mod)
2015-07-19don't define acacia and pine nodes - alias them to the default ones insteadVanessa Ezekowitz
2015-07-19add support for the default stairs modVanessa Ezekowitz
renamed the relevant enable setting
2014-12-27use current intllib APIVanessa Ezekowitz
2014-12-18plantlike leaves images are obsolete now due to fixes in the engine.Vanessa Ezekowitz
2014-08-24add acacia treesVanessa Ezekowitz
grows in the desert near the edges of the biome
2014-08-13Remove failed attempt at manual placement flagZefram
The code was failing to set the "placed" flag on empty rubber tree trunk nodes because the after_place_node callback that does it would only be called by the default on_place callback, which is overridden for that node type. The code also fails to even attempt to set the flag on full rubber tree trunk nodes. The technic mod no longer looks at this flag, so remove the attempt to set it, rather than fix setting it.
2014-08-06do the same for that mod's leaves and saplingVanessa Ezekowitz
2014-08-06alias old farming:rubber_tree_full to moretrees:rubber_tree_trunkVanessa Ezekowitz
2014-07-30phase out the old clone_node call. use minetest.override_item() instead.Vanessa Ezekowitz
2014-07-13bright fir leaves need to drop themselves, not their dark counterpartsVanessa Ezekowitz
2014-06-16updated to match current moreblocks/stairsplus APIVanessa Ezekowitz
2014-04-21aliases for jungle tree trunk and planksZefram
2014-03-20add support for intllib translation modXanthin
now with stairsplus support
2014-03-12added intllib function for translationXanthin
2014-01-30Get rid of old ownership code, use Minetest's own code insteadVanessa Ezekowitz
2014-01-16Put all saplings into "sapling" groupVanessa Ezekowitz
2014-01-13incorrect check for drop rarity for palmsVanessa Ezekowitz
2013-12-25make jungletree leaves wave (how the hell did I miss this?)Vanessa Ezekowitz
2013-12-15local-ize several variablesVanessa Ezekowitz
2013-11-27oops, extra commaVanessa Ezekowitz
2013-11-27oops, put that flag in the wrong placeVanessa Ezekowitz
2013-11-27Add a metadata flag that's set when an empty rubber tree is placed inVanessa Ezekowitz
the world (keeps it from regrowing into a full one)
2013-11-27Add waving=1 (equivalent) to all leaves nodes, but only whenVanessa Ezekowitz
regular cubic leaves are in use (the default). This affects default trees also.
2013-11-22Clean up code that redefines default leaves and default jungle leavesVanessa Ezekowitz
(it was redefining more stuff than was necessary). As a side effect, this fixes a bug where non-plantlike leaves were using the wrong textures in the inventory. Remove all of the previous waving leaves changes as the shader that provides that feature is about to change in a way that will break what I had here. Clean up code that sets default drawtype and visual_scale of leaves
2013-11-21Actually make the leaf waving work rightVanessa Ezekowitz
2013-11-21Make leaves wave when shaders are on and regular cubical drawtype is selected.Vanessa Ezekowitz
2013-11-16fix crash when regular cubical leaves mode is enabledVanessa Ezekowitz
2013-11-14Made all leaves draw as cubes in the inventory regardless of whetherVanessa Ezekowitz
they are plantlike or not in the world. This has the side effect that a dropped leaf block will look like a flat sprite. Oh well, no other way to fix it. Adjusted the offset of the textures so that leaves place more accurately in the world (blame this on the engine, it has no option for me to adjust the precise vertical visual scale independently from the horizontal scale, so I have to fake it with the textures).
2013-11-14fix incorrect clone_node() callVanessa Ezekowitz
2013-11-14Use clone node method to redefine the default appleVanessa Ezekowitz
2013-11-14Made it possible via moretrees config to force all moretrees, default, andVanessa Ezekowitz
default jungle tree leaves to be plantlike drawtype. The default setting is now plantlike. Change moretres_settings.txt in your world folder if you don't like it. Rearranged a bit of code to accommodate this.
2013-11-08forgot to return the modified itemstack on empty rubber treesVanessa Ezekowitz
2013-11-07Oops, forgot to return the modified item stackVanessa Ezekowitz
2013-11-07Moretrees' trunks can now be turned sideways when placing,Vanessa Ezekowitz
using minetest.rotate_and_place() Requires Minetest git commit 1d856b73 or later.
2013-10-02All leaf decay values sped up a bit and palm leaf decay radius changedVanessa Ezekowitz
to 15, by default (does not affect existing world - admins will need to change the moretrees_settings.txt file manually, if so desired) Palms make more saplings now. (Affects all worlds)
2013-09-14add option to spawn saplings instead of fully-grown trees at mapgenVanessa Ezekowitz
time. Such saplings will grow very quickly into a tree, compared to a planted sapling. Defaults to spawning saplings. add custom jungle tree sapling, alias default one to that, so that moretrees will be able to grow its own jungle trees. fix tree density bug
2013-07-22Made moreblocks dependency optional and configurableVanessa Ezekowitz
2013-07-21adjusted apples to heal 1/2 heart to match defaults.Vanessa Ezekowitz
2013-07-04put wood planks stairs/slabs/micros/panels into separate groups (wood_xxxxx=1)Vanessa Ezekowitz
did the same for tree trunks (tree_xxxxx=1)
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-04-26deleted sideways, empty rubber tree trunk, added conversion abm for itVanessa Ezekowitz
2013-04-24get rid of sideways tree trunks and their stairs/slabsVanessa Ezekowitz
Add conversion code to handle them. Minor formatting fixes.
2013-04-18Merge branch 'master' into newstuffVanessa Ezekowitz
2013-04-17Update 2013-04-17: Got rid of horizontal jungle tree trunk, aliased itVanessa Ezekowitz
to the one in the moreblocks mod. Got rid of jungle tree planks recipe, default already has it. But that's not the important part... Acorns, fir/spruce/pine cones, and coconuts are now edible! Fir/spruce/pine cones can be cooked to extract fir/spruce/pine nuts. One cone yields 4 portions of nuts, each of which heals 1/2 heart. Coconuts can be broken apart to get milk and raw coconut solids (e.g. the "meat"). Craft one coconut, one drinking glass, and one cutting tool (*see below). Yields one portion of coconut solids, one glass full of coconut milk, and the tool is returned. The coconut milk heals 1 heart and returns the empty glass, while one portion of coconut solids heals two hearts. Coconut milk can be crafted with four acorns to produce acorn muffin batter. One portion of this batter can be cooked into four acorn muffins. Each muffin restores two hearts. Enjoy :-) ----- * Since Minetest doesn't have any default cutting tools that would normally be suitable for this purpose, the following tools may be used instead to cut the coconuts open: Default bronze, diamond, Mese, or steel axe, ...or... glooptest Alatro or Arol axe, ...or... moreores Mithril or silver axe, ...or... titanium axe. (note that stone and wooden axes are deliberately not usable)
2013-04-13Added alises for farming_plus rubber trees, added "empty" rubber tree trunkVanessa Ezekowitz
for technic (also a sideways version).
2013-04-10technic has discontinued rubber trees in favor of this mod. Added some aliasesVanessa Ezekowitz
to cover old technic nodes.
2013-04-10Merge branch 'master' into newstuffVanessa Ezekowitz
2013-04-08removed all code that tries to disable default trees because the minetest devVanessa Ezekowitz
team is being completely obstinant about letting me properly disable them from this mod. Instead, made beech trees respond to enable flags in settings.lua (disabled by default). If you want beeches, turn that flag on in settings.lua and remove the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
2013-04-07Added stairsplus/circular saw supportVanessa Ezekowitz