From cccfb1953bdc0c6c1ac87ae5b25b463d5429a4e2 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sat, 12 Aug 2017 18:59:41 -0400 Subject: remove acacia trees entirely. they're handled by minetest_game now (have been for a while) only some aliases and an "avoid" setting for other trees remain. --- tree_models.lua | 31 ------------------------------- 1 file changed, 31 deletions(-) (limited to 'tree_models.lua') diff --git a/tree_models.lua b/tree_models.lua index 9372fe9..879a32a 100644 --- a/tree_models.lua +++ b/tree_models.lua @@ -230,37 +230,6 @@ moretrees.willow_model={ thin_branches=true } -moretrees.acacia_model={ - axiom="FFFFFFccccA", - rules_a = "[B]//[B]//[B]//[B]", - rules_b = "&TTTT&TT^^G&&----GGGGGG++GGG++" -- line up with the "canvas" edge - .."fffffffGG++G++" -- first layer, drawn in a zig-zag raster pattern - .."Gffffffff--G--" - .."ffffffffG++G++" - .."fffffffff--G--" - .."fffffffff++G++" - .."fffffffff--G--" - .."ffffffffG++G++" - .."Gffffffff--G--" - .."fffffffGG" - .."^^G&&----GGGGGGG++GGGGGG++" -- re-align to second layer canvas edge - .."ffffGGG++G++" -- second layer - .."GGfffff--G--" - .."ffffffG++G++" - .."fffffff--G--" - .."ffffffG++G++" - .."GGfffff--G--" - .."ffffGGG", - rules_c = "/", - trunk="default:acacia_tree", - leaves="default:acacia_leaves", - angle=45, - iterations=3, - random_level=0, - trunk_type="single", - thin_branches=true, -} - moretrees.rubber_tree_model={ axiom="FFFFA", rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]", -- cgit v1.2.3