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--[[
-- Example biome definition:
moretrees.mytree_biome = {
surface = "default:dirt_with_grass", -- must grow on these nodes only
avoid_nodes = {"default:tree"}, -- avoid spawning near these
avoid_radius = 5, -- Keep this much room around the above avoid items
rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare)
seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
ncount = 8, -- and there must be this many of them
depth = 1, -- spawning surface must be no deeper than this
min_elevation = -5, -- minimum elevation to spawn on
max_elevation = 10, -- maximum elevation
near_nodes = {"default:water_source"}, -- trees will only spawn near these nodes
near_nodes_size = 10, -- within this radius of at least one of them
near_nodes_count = 20, -- there must ne this many of those nodes in the area
temp_min = 0.5, -- minimum allowable temperature (highest temperature map perlin value)
temp_max = 0.1, -- maximum allowable temperature (lowest perlin value)
}
]]--
moretrees.beech_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 2,
rarity = 50,
max_count = 15,
}
moretrees.palm_biome = {
surface = "default:sand",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 330,
min_elevation = -1,
max_elevation = 1,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = 0.15,
temp_max = -0.15,
rarity = 50,
max_count = 10,
}
moretrees.apple_tree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 331,
min_elevation = 1,
max_elevation = 10,
temp_min = 0.1,
temp_max = -0.15,
rarity = 75,
max_count = 5,
}
moretrees.oak_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 15,
seed_diff = 332,
min_elevation = 0,
max_elevation = 10,
temp_min = 0.4,
temp_max = 0.2,
rarity = 50,
max_count = 5,
}
moretrees.sequoia_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 333,
min_elevation = 0,
max_elevation = 10,
temp_min = 1,
temp_max = -0.4,
rarity = 50,
max_count = 15,
}
moretrees.birch_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 334,
min_elevation = 10,
max_elevation = 15,
temp_min = 0.9,
temp_max = 0.3,
rarity = 50,
max_count = 10,
}
moretrees.spruce_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 335,
min_elevation = 20,
temp_min = 0.9,
temp_max = 0.7,
rarity = 50,
max_count = 5,
}
moretrees.pine_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 336,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 50,
max_count = 10,
}
moretrees.willow_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 337,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 75,
max_count = 5,
}
moretrees.rubber_tree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 338,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = -0.15,
rarity = 75,
max_count = 10,
}
moretrees.jungletree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 12,
seed_diff = 329,
min_elevation = -5,
max_elevation = 10,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 10,
-- temp_min = 0.05,
rarity = 50,
max_count = 10,
}
moretrees.fir_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 359,
min_elevation = 25,
temp_min = 0.9,
temp_max = 0.3,
rarity = 50,
max_count = 10,
}
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