1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
|
moretrees.avoidnodes = {}
table.insert(moretrees.avoidnodes, "default:jungletree")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_leaves_red")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_leaves_green")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_leaves_yellow")
table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
table.insert(moretrees.avoidnodes, "moretrees:fir_leaves")
table.insert(moretrees.avoidnodes, "moretrees:fir_leaves_bright")
trees = {
{"beech", "Beech", 4 },
{"apple_tree", "Apple Tree", 10 },
{"oak", "Oak", 10, "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Sequoia", 7 },
{"birch", "Birch", 10 },
{"palm", "Palm", 15, "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce", 10, "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine", 10, "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow", 15 },
{"rubber_tree", "Rubber Tree", 7 },
{"jungletree", "Jungle Tree"},
{"fir", "Fir", 15, "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
}
simple_trees = { "beech", "apple_tree", "oak", "sequoia", "palm", "pine", "willow", "rubber_tree"}
for i in ipairs(trees) do
local treename = trees[i][1]
local treedesc = trees[i][2]
local leafdecayradius = trees[i][3] -- future use, not yet implemented.
local fruit = trees[i][4]
local fruitdesc = trees[i][5]
local selbox = trees[i][6]
local vscale = trees[i][7]
minetest.register_node("moretrees:"..treename.."_trunk", {
description = treedesc.." Tree Trunk",
tiles = {
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk.png"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("moretrees:"..treename.."_trunk_sideways", {
description = "Sideways "..treedesc.." Tree Trunk",
tiles = {
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk.png^[transformR90"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("moretrees:"..treename.."_planks", {
description = treedesc.." Planks",
tiles = {"moretrees_"..treename.."_wood.png"},
is_ground_content = true,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("moretrees:"..treename.."_sapling", {
description = treedesc.." Tree Sapling",
drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"},
inventory_image = "moretrees_"..treename.."_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_defaults(),
})
if (fruit ~= nil) then
minetest.register_node("moretrees:"..fruit, {
description = fruitdesc,
drawtype = "plantlike",
tiles = { "moretrees_"..fruit..".png" },
inventory_image = "moretrees_"..fruit..".png^[transformR180",
wield_image = "moretrees_"..fruit..".png^[transformR180",
visual_scale = vscale,
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = selbox
},
groups = {fleshy=3,dig_immediate=3,flammable=2},
sounds = default.node_sound_defaults(),
})
end
-- player will get sapling with 1/20 chance
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
if treename ~= "jungletree" then
minetest.register_node("moretrees:"..treename.."_leaves", {
description = treedesc.." Tree Leaves",
drawtype = "allfaces_optional",
tiles = { "moretrees_"..treename.."_leaves.png" },
paramtype = "light",
groups = {tree=1, snappy=3, flammable=2 },
sounds = default.node_sound_leaves_defaults(),
-- player will get sapling with 1/20 chance
-- player will get leaves only if he/she gets no
-- saplings, because max_items is 1.
drop = {
max_items = 1,
items = {
{items = {"moretrees:"..treename.."_sapling"}, rarity = 20 },
{items = {"moretrees:"..treename.."_leaves"} }
}
},
})
end
table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk")
table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_leaves")
end
-- Extra leaves for jungle trees:
local jungleleaves = {"green","yellow","red"}
local jungleleavesnames = {"Green", "Yellow", "Red"}
for color = 1, 3 do
local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color]
minetest.register_node(leave_name, {
description = "Jungle Tree Leaves ("..jungleleavesnames[color]..")",
drawtype = "allfaces_optional",
tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"},
paramtype = "light",
groups = {snappy=3, flammable=2},
drop = {
max_items = 1,
items = {
{items = {'moretrees:jungletree_sapling'}, rarity = 20 },
{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
}
},
sounds = default.node_sound_leaves_defaults(),
})
end
-- Extra needles for firs
minetest.register_node("moretrees:fir_leaves_bright", {
drawtype = "allfaces_optional",
description = "Fir Leaves (Bright)",
tile_images = { "moretrees_fir_leaves_bright.png" },
paramtype = "light",
groups = {snappy=3, flammable=2 },
drop = {
max_items = 1,
items = {
{items = {'moretrees:fir_sapling'}, rarity = 20 },
{items = {'moretrees:fir_leaves'} }
}
},
sounds = default.node_sound_leaves_defaults()
})
-- Backward compatbility with old mods/nodes:
minetest.register_alias("default:jungletree", "moretrees:jungletree_trunk")
minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green")
minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
minetest.register_alias("jungletree:sapling", "moretrees:jungletree_sapling")
minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling")
minetest.register_alias("conifers:trunk", "moretrees:fir_trunk")
minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways")
minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
|