diff options
author | Fernando Carmona Varo <ferkiwi@gmail.com> | 2015-10-23 19:25:20 +0200 |
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committer | Fernando Carmona Varo <ferkiwi@gmail.com> | 2015-10-23 19:25:20 +0200 |
commit | 6ace1a5e3a8892253c0e744650419d7dc20898f4 (patch) | |
tree | d60008a3a2485bf01d8fa1ee83a679d2dc50a081 /gamestate.lua | |
parent | 611fc24518c435aac82b28b8a1ea0e832930325f (diff) |
Fix sound issue when picking 2 power pellets simultaneously
Diffstat (limited to 'gamestate.lua')
-rwxr-xr-x | gamestate.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamestate.lua b/gamestate.lua index 0cfd2e2..2e56307 100755 --- a/gamestate.lua +++ b/gamestate.lua @@ -163,10 +163,10 @@ function mypacman.on_player_got_power_pellet(player) local powersound = minetest.sound_play("mypacman_powerup", {pos = boardcenter,max_hear_distance = 20, object=player, loop=true}) minetest.after(power_pellet_duration, function() + minetest.sound_stop(powersound) if os.time() >= (gamestate.power_pellet or 0) then gamestate.power_pellet = false minetest.chat_send_player(name, "POWER PELLET wore off") - minetest.sound_stop(powersound) end end) end |