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authorFernando Carmona Varo <ferkiwi@gmail.com>2015-11-11 00:28:54 +0100
committerFernando Carmona Varo <ferkiwi@gmail.com>2015-11-11 00:28:54 +0100
commit881e4c1e00e66d54bcf318dd6b4b43d80580fa55 (patch)
tree84463852425cc5648b7a5768f99a19821f50dbcf /mario
parentc62d9b9a3dfb32dae3377a2fe27c5d1febd7a05a (diff)
Reduced the hear distance of some of the sounds
Diffstat (limited to 'mario')
-rwxr-xr-xmario/gamestate.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/mario/gamestate.lua b/mario/gamestate.lua
index 7f6ec61..95583e9 100755
--- a/mario/gamestate.lua
+++ b/mario/gamestate.lua
@@ -67,7 +67,7 @@ function mario.game_start(pos, player, gamedef)
-- Set start positions
mario.game_reset(id, player)
mario.update_hud(id, player)
- minetest.sound_play("mario-game-start", {pos = pos,max_hear_distance = 40,gain = 10.0,})
+ minetest.sound_play("mario-game-start", {pos = pos,max_hear_distance = 20,gain = 10.0,})
end
-- Finish the game with the given id
@@ -205,7 +205,7 @@ function mario.on_player_got_coin(player)
-- Set start positions
mario.game_reset(gamestate.id, player)
- minetest.sound_play("mario-game-start", {pos = pos,max_hear_distance = 40,gain = 10.0,})
+ minetest.sound_play("mario-game-start", {pos = pos,max_hear_distance = 20,gain = 10.0,})
end)
end