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authorFernando Carmona Varo <ferkiwi@gmail.com>2015-11-29 11:28:25 +0100
committerFernando Carmona Varo <ferkiwi@gmail.com>2015-11-29 11:28:25 +0100
commit42b950af22d8776964ebacac1739043aa32bc597 (patch)
treec1dc13c9f55c0e35ecc1f77377b519b97db2bab5 /pacmine/gamestate.lua
parent86653459329318ee91f19e1d7c2bd413c4b49c43 (diff)
Fix rounding issue with the collision detection that could cause problems with the portals
Diffstat (limited to 'pacmine/gamestate.lua')
-rwxr-xr-xpacmine/gamestate.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/pacmine/gamestate.lua b/pacmine/gamestate.lua
index 9524e83..d2424b4 100755
--- a/pacmine/gamestate.lua
+++ b/pacmine/gamestate.lua
@@ -270,7 +270,7 @@ local function on_player_gamestep(player, gameid)
{x=-0.5,y=0.5,z=-0.5},
}
for _,pos in pairs(positions) do
- pos = vector.add(player_pos, pos)
+ pos = vector.round(vector.add(player_pos, pos))
local node = minetest.get_node(pos)
local nodedef = minetest.registered_nodes[node.name]