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-rwxr-xr-xmario/gamestate.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/mario/gamestate.lua b/mario/gamestate.lua
index df1816b..2fa1f36 100755
--- a/mario/gamestate.lua
+++ b/mario/gamestate.lua
@@ -90,6 +90,7 @@ function mario.game_end(id)
if ranking then
minetest.chat_send_player(gamestate.player_name, "You made it to the highscores! Your Ranking: " .. ranking)
end
+ minetest.log("action", gamestate.player_name .. " ended mario game with ".. (gamestate.score or "no") .." score at " .. minetest.pos_to_string(gamestate.pos))
end
-- Restore normal physics
player:set_physics_override(1,1,1,true,false)
@@ -102,7 +103,7 @@ end
function mario.game_reset(id, player)
local gamestate = mario.games[id]
if not gamestate then return end
- minetest.log("action", "resetting game " .. id)
+ minetest.log("action", "resetting game " .. id .. " by " .. gamestate.player_name)
-- Save the time when the game was last resetted (to solve timing issues)
local last_reset = os.time()