| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-11-07 | Some refactoring for the on_player_collision | Fernando Carmona Varo | |
| 2015-10-27 | Integrated Mario gamestate logic, some fixes and tweaks | Fernando Carmona Varo | |
| 2015-10-27 | Fixes for pacman mini, using the right schematic on next level and reducing ↵ | Fernando Carmona Varo | |
| ghost number to 2 | |||
| 2015-10-27 | Added points for ghosts and removed cherry reward | DonBatman | |
| 2015-10-26 | new pacmine schems | DonBatman | |
| added mario | |||
| 2015-10-26 | Added game logic to the mini board | Fernando Carmona Varo | |
| 2015-10-24 | alligned score board | DonBatman | |
| added pacmini board | |||
| 2015-10-25 | Implemented myhighscores API, and used it in pacmine | Fernando Carmona Varo | |
| 2015-10-24 | Do not save state to disk anymore, instead properly end the game and move ↵ | Fernando Carmona Varo | |
| the player outside. Also other players won't be able to enter a game already in progress | |||
| 2015-10-24 | Implemented fruits and extra lifes | Fernando Carmona Varo | |
| 2015-10-24 | fixed portals | DonBatman | |
| made new schematic | |||
| 2015-10-24 | Merge branch 'master' into arcade | Fernando Carmona Varo | |
| Conflicts: pacmine/init.lua pacmine/portals.lua | |||
| 2015-10-24 | Moved aliases to its own file | Fernando Carmona Varo | |
| 2015-10-24 | Moved and renamed to pacmine | Fernando Carmona Varo | |
