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2015-11-29Fix rounding issue with the collision detection that could cause problems ↵Fernando Carmona Varo
with the portals
2015-11-18Nathan fixed a texture issueDonBatman
Chnaged description of mario from Reset to Mario
2015-11-16made blocks not pointableDonBatman
2015-11-12removed items from creative inventoryDonBatman
2015-11-11Reduced the hear distance of some of the soundsFernando Carmona Varo
2015-11-11Fixed turtles going through portals, fly/noclip/fast priviledges will be ↵Fernando Carmona Varo
temporarily disabled during the game, and increased a bit ghost radius
2015-11-07Some refactoring for the on_player_collisionFernando Carmona Varo
2015-10-27Integrated Mario gamestate logic, some fixes and tweaksFernando Carmona Varo
2015-10-27Fixes for pacman mini, using the right schematic on next level and reducing ↵Fernando Carmona Varo
ghost number to 2
2015-10-27Added points for ghosts and removed cherry rewardDonBatman
2015-10-26new pacmine schemsDonBatman
added mario
2015-10-26Added game logic to the mini boardFernando Carmona Varo
2015-10-24alligned score boardDonBatman
added pacmini board
2015-10-25Implemented myhighscores API, and used it in pacmineFernando Carmona Varo
2015-10-24Do not save state to disk anymore, instead properly end the game and move ↵Fernando Carmona Varo
the player outside. Also other players won't be able to enter a game already in progress
2015-10-24Implemented fruits and extra lifesFernando Carmona Varo
2015-10-24fixed portalsDonBatman
made new schematic
2015-10-24Merge branch 'master' into arcadeFernando Carmona Varo
Conflicts: pacmine/init.lua pacmine/portals.lua
2015-10-24Moved aliases to its own fileFernando Carmona Varo
2015-10-24Moved and renamed to pacmineFernando Carmona Varo