From e024abd75149050db3c1b2705e900e29d8d07148 Mon Sep 17 00:00:00 2001 From: Fernando Carmona Varo Date: Thu, 22 Oct 2015 22:48:02 +0200 Subject: Update HUD in some other places. Using also the eatghost sound now --- ghost.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'ghost.lua') diff --git a/ghost.lua b/ghost.lua index a4bd46d..7b7eea5 100644 --- a/ghost.lua +++ b/ghost.lua @@ -90,10 +90,9 @@ for i in ipairs(ghosts) do -- set the timer negative so it'll have to wait extra time self.timer = -ghosts_death_delay -- play sound and reward player - minetest.sound_play("mypacman_eatfruit", {pos = p, - max_hear_distance = 6, gain = 10.0, - }) + minetest.sound_play("mypacman_eatghost", {pos = boardcenter,max_hear_distance = 6, object=player, loop=false}) player:get_inventory():add_item('main', 'mypacman:cherrys') + mypacman.update_hud(self.gameid, player) else -- Ghost catches the player! gamestate.lives = gamestate.lives - 1 -- cgit v1.2.3