From aeaca5d7494efe55767c997181a5c071c4800c43 Mon Sep 17 00:00:00 2001 From: Fernando Carmona Varo Date: Sat, 7 Nov 2015 10:27:05 +0100 Subject: Some refactoring for the on_player_collision --- pacmine/fruit.lua | 16 ++++++++++------ pacmine/gamestate.lua | 22 ++++------------------ pacmine/init.lua | 8 ++++++++ 3 files changed, 22 insertions(+), 24 deletions(-) (limited to 'pacmine') diff --git a/pacmine/fruit.lua b/pacmine/fruit.lua index 4c21ccc..3100312 100644 --- a/pacmine/fruit.lua +++ b/pacmine/fruit.lua @@ -6,17 +6,17 @@ local sbox = { type = "fixed", fixed = {{0, 0, 0, 0, 0, 0}} } - + local pelletitems = { - {"cherrys", "Cherrys","2"}, - {"apple", "Apple","3"}, - {"orange", "Orange","4"}, - {"strawberry", "Strawberry","2"}, + {"cherrys", "Cherrys","100"}, + {"strawberry", "Strawberry","300"}, + {"orange", "Orange","500"}, + {"apple", "Apple","700"}, } for i in ipairs (pelletitems) do local itm = pelletitems[i][1] local desc = pelletitems[i][2] - local hlth = pelletitems[i][3] + local points = pelletitems[i][3] minetest.register_node("pacmine:"..itm,{ description = desc, @@ -34,6 +34,10 @@ minetest.register_node("pacmine:"..itm,{ collision_box = cbox, on_timer = function(pos, dtime) minetest.remove_node(pos) + end, + on_player_collision = function(pos, player, gameid) + minetest.remove_node(pos) + pacmine.on_player_got_fruit(player, points) end }) end diff --git a/pacmine/gamestate.lua b/pacmine/gamestate.lua index 3b948f7..f028e65 100755 --- a/pacmine/gamestate.lua +++ b/pacmine/gamestate.lua @@ -262,24 +262,10 @@ local function on_player_gamestep(player, gameid) for _,pos in pairs(positions) do pos = vector.add(player_pos, pos) local node = minetest.get_node(pos) - if node.name == "pacmine:pellet_1" then - minetest.remove_node(pos) - pacmine.on_player_got_pellet(player) - elseif node.name == "pacmine:pellet_2" then - minetest.remove_node(pos) - pacmine.on_player_got_power_pellet(player) - elseif node.name == "pacmine:cherrys" then - minetest.remove_node(pos) - pacmine.on_player_got_fruit(player, 100) - elseif node.name == "pacmine:strawberry" then - minetest.remove_node(pos) - pacmine.on_player_got_fruit(player, 300) - elseif node.name == "pacmine:orange" then - minetest.remove_node(pos) - pacmine.on_player_got_fruit(player, 500) - elseif node.name == "pacmine:apple" then - minetest.remove_node(pos) - pacmine.on_player_got_fruit(player, 700) + local nodedef = minetest.registered_nodes[node.name] + + if nodedef and nodedef.on_player_collision then + nodedef.on_player_collision(pos, player, gameid) end end end diff --git a/pacmine/init.lua b/pacmine/init.lua index 53fbb53..5e8823b 100644 --- a/pacmine/init.lua +++ b/pacmine/init.lua @@ -35,6 +35,10 @@ minetest.register_node("pacmine:pellet_1", { {0, 0, 0, 0, 0, 0}, } }, + on_player_collision = function(pos, player, gameid) + minetest.remove_node(pos) + pacmine.on_player_got_pellet(player) + end }) --Power Pellets. Need to make these do something @@ -68,6 +72,10 @@ minetest.register_node("pacmine:pellet_2", { {0, 0, 0, 0, 0, 0}, } }, + on_player_collision = function(pos, player, gameid) + minetest.remove_node(pos) + pacmine.on_player_got_power_pellet(player) + end }) --The placer block for pacmine -- cgit v1.2.3