local sbox = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } } local cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} } } --Portals minetest.register_node("mypacman:portalr", { description = "Portalr ", drawtype = "allfaces", tiles = {"mypacman_portal.png"}, paramtype = "light", sunlight_propagates = true, light_source = 14, paramtype2 = "facedir", walkable = false, is_ground_content = false, groups = {snappy = 2, cracky = 2, dig_immediate = 3,not_in_creative_inventory=1}, selection_box = sbox, }) minetest.register_node("mypacman:portall", { description = "Portall ", drawtype = "allfaces", tiles = {"mypacman_portal.png"}, paramtype = "light", sunlight_propagates = true, light_source = 14, paramtype2 = "facedir", walkable = false, is_ground_content = false, groups = {snappy = 2, cracky = 2, dig_immediate = 3,not_in_creative_inventory=1}, selection_box = sbox, }) minetest.register_abm({ nodenames = {"mypacman:portall"}, interval = 0.5, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local objs = minetest.env:get_objects_inside_radius(pos, 1) for k, player in pairs(objs) do if player:get_player_name() then player:setpos({x=pos.x-23,y=pos.y+0.5,z=pos.z}) end end end }) minetest.register_abm({ nodenames = {"mypacman:portalr"}, interval = 0.5, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local objs = minetest.env:get_objects_inside_radius(pos, 1) for k, player in pairs(objs) do if player:get_player_name() then player:setpos({x=pos.x+23,y=pos.y+0.5,z=pos.z}) end end end })