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local sbox = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0}
}
}
local cbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
}
--Portals
minetest.register_node("mypacman:portalr", {
description = "Portalr ",
drawtype = "allfaces",
tiles = {"mypacman_portal.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 14,
paramtype2 = "facedir",
walkable = false,
is_ground_content = false,
groups = {snappy = 2, cracky = 2, dig_immediate = 3,not_in_creative_inventory=1},
selection_box = sbox,
})
minetest.register_node("mypacman:portall", {
description = "Portall ",
drawtype = "allfaces",
tiles = {"mypacman_portal.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 14,
paramtype2 = "facedir",
walkable = false,
is_ground_content = false,
groups = {snappy = 2, cracky = 2, dig_immediate = 3,not_in_creative_inventory=1},
selection_box = sbox,
})
minetest.register_abm({
nodenames = {"mypacman:portall"},
interval = 0.5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, player in pairs(objs) do
if player:get_player_name() then
player:setpos({x=pos.x-23,y=pos.y+0.5,z=pos.z})
end
end
end
})
minetest.register_abm({
nodenames = {"mypacman:portalr"},
interval = 0.5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, player in pairs(objs) do
if player:get_player_name() then
player:setpos({x=pos.x+23,y=pos.y+0.5,z=pos.z})
end
end
end
})
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