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<title>pipeworks, branch origin/flow-gauge</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/pipeworks/atom?h=origin%2Fflow-gauge</id>
<link rel='self' href='http://git.linux-forks.de/pipeworks/atom?h=origin%2Fflow-gauge'/>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/'/>
<updated>2017-09-30T14:19:14+00:00</updated>
<entry>
<title>new flow sensor model with gauge</title>
<updated>2017-09-30T14:19:14+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-09-30T13:55:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=43e67b67a1582ba069369a0a8ae5af4ffe444602'/>
<id>urn:sha1:43e67b67a1582ba069369a0a8ae5af4ffe444602</id>
<content type='text'>
(prep for infotext pressure readout)
</content>
</entry>
<entry>
<title>Merge pull request #202 from thetaepsilon-gamedev/master</title>
<updated>2017-09-30T12:52:13+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-09-30T12:52:13+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=879b4489b21946306004506bea51b32f6d9de6a2'/>
<id>urn:sha1:879b4489b21946306004506bea51b32f6d9de6a2</id>
<content type='text'>
start of new_flow_logic reimplementation</content>
</entry>
<entry>
<title>register_flow_logic.lua: add author notice</title>
<updated>2017-09-27T16:54:13+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:54:03+00:00</published>
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<id>urn:sha1:1666dfc2c7f26ac4cfe0ac01b4e164b7bae36681</id>
<content type='text'>
</content>
</entry>
<entry>
<title>init.lua: add missing dofile for new flow logic</title>
<updated>2017-09-27T16:53:08+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:53:08+00:00</published>
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<id>urn:sha1:9d014824881c1f64c1846283f5e1af945cffc375</id>
<content type='text'>
</content>
</entry>
<entry>
<title>flowing_logic.lua: separate out new logic into seperate file</title>
<updated>2017-09-27T16:49:49+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:49:49+00:00</published>
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<id>urn:sha1:3e827c23b9a9df72f55150ac38214444edd697f3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>init.lua: turn off by-default new flow logic for now</title>
<updated>2017-09-27T16:37:46+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:37:46+00:00</published>
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<id>urn:sha1:2d70d2b6576a2f8d795eb1ce166c58c7ada8802c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>flowing_logic.lua: add new spigot code + ABM registration</title>
<updated>2017-09-27T16:25:16+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:25:16+00:00</published>
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<id>urn:sha1:df8ef255a3a66c676fc74197fb034e5033aed763</id>
<content type='text'>
</content>
</entry>
<entry>
<title>pipes.lua: split out new flow logic registration and make it respect feature toggles</title>
<updated>2017-09-27T16:01:46+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T16:00:18+00:00</published>
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<id>urn:sha1:69133818f7283ea3a8b14060b71df769cac9eb48</id>
<content type='text'>
</content>
</entry>
<entry>
<title>devices.lua: replace calls to add_node() with swap_node() to preserve node metadata</title>
<updated>2017-09-27T15:42:15+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T15:42:15+00:00</published>
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<id>urn:sha1:d6dcd51302633e952b023526da0fe33d3759e2f8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>flowing_logic.lua: fix pressure limit bug due to accessing non-existant variable</title>
<updated>2017-09-27T15:32:22+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-09-27T15:32:22+00:00</published>
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<id>urn:sha1:c3708b154c8b81d4ec65cbf736f55864519ef01f</id>
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</content>
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