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<title>pipeworks, branch origin/node_breaker_changes</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<id>http://git.linux-forks.de/pipeworks/atom?h=origin%2Fnode_breaker_changes</id>
<link rel='self' href='http://git.linux-forks.de/pipeworks/atom?h=origin%2Fnode_breaker_changes'/>
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<updated>2017-10-14T20:48:44+00:00</updated>
<entry>
<title>changelog.txt: add entry for node breaker work</title>
<updated>2017-10-14T20:48:44+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T20:48:44+00:00</published>
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<id>urn:sha1:fa4817136c8d1e62dafd6ab694821cba255b5206</id>
<content type='text'>
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</entry>
<entry>
<title>revise nodebreaker front/business end textures</title>
<updated>2017-10-14T20:11:05+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-14T20:10:30+00:00</published>
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<id>urn:sha1:2e0891cf1be0a052cca50b99db1b1b856caa332e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wielder.lua: add LBM to refund mese picks for pre-transition node breakers</title>
<updated>2017-10-14T19:00:46+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T18:57:34+00:00</published>
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<id>urn:sha1:cd9102cef16e92a8c5b157a1708194ef2ad773d0</id>
<content type='text'>
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</entry>
<entry>
<title>wielder.lua: can_tool_dig_node(): try falling back to hand if inserted tool can't break node</title>
<updated>2017-10-14T18:29:33+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T18:29:33+00:00</published>
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<id>urn:sha1:eefcbc1e86409672037b77bb65afaed98721c202</id>
<content type='text'>
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</entry>
<entry>
<title>wielder.lua: change node breaker recipe to use gear items</title>
<updated>2017-10-14T18:17:03+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T18:17:03+00:00</published>
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<id>urn:sha1:47ba12311362e467e9610d8e873b3581074f7b4f</id>
<content type='text'>
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<entry>
<title>wielder.lua: properly implement can_tool_dig_node()</title>
<updated>2017-10-14T18:04:51+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T18:04:51+00:00</published>
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<id>urn:sha1:4915b2564f948c45e3fa994e80cf11c5a609a878</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wielder.lua: set default ghost tool for node breaker to the hand, add stub implementation of can_tool_dig_node() to check if set tool can dig node</title>
<updated>2017-10-14T17:51:57+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T17:51:57+00:00</published>
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<id>urn:sha1:f8cb55a60eada4e521954e0dab4177854ee7e389</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add a proper gear image</title>
<updated>2017-10-14T16:48:43+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-14T16:45:03+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=366dd24e5b8506d47a02b11cba6ff0f456be7bb7'/>
<id>urn:sha1:366dd24e5b8506d47a02b11cba6ff0f456be7bb7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>crafts.lua: add gear item for node breaker crafting</title>
<updated>2017-10-14T16:13:45+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T16:13:45+00:00</published>
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<id>urn:sha1:a81834558ab0ebe1886082915cb9e66773f672d0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>clean up node breaker textures to remove spikes</title>
<updated>2017-10-13T21:39:14+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-13T21:39:14+00:00</published>
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