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<title>pipeworks, branch origin/pressure_logic_directionality</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<updated>2017-10-19T12:46:30+00:00</updated>
<entry>
<title>changelog: add entry for pressure logic directionality work</title>
<updated>2017-10-19T12:46:30+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T12:46:30+00:00</published>
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<entry>
<title>todo: remove item for directionality code</title>
<updated>2017-10-19T12:43:11+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T12:43:11+00:00</published>
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<entry>
<title>devices.lua: convert spigot to single-ended horizontally rotating flowable</title>
<updated>2017-10-19T12:41:37+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T12:41:37+00:00</published>
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<id>urn:sha1:b7714df9549be36920b1940f6dd2f627c36f160b</id>
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<entry>
<title>pressure logic: rewrite callbacks for horizontal rotation flowables to support singular and double-ended devices</title>
<updated>2017-10-19T12:35:31+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T12:35:31+00:00</published>
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<entry>
<title>devices.lua: convert entry panel and valve to horizontal rotation flowable class</title>
<updated>2017-10-19T12:05:16+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T12:05:16+00:00</published>
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<entry>
<title>devices.lua: make flow sensor use the horizontally rotating flowable class</title>
<updated>2017-10-19T11:30:28+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T11:30:28+00:00</published>
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<entry>
<title>pressure logic: add horizontally-rotating directional flowable helper</title>
<updated>2017-10-19T11:28:33+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-19T11:28:33+00:00</published>
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<entry>
<title>pressure logic: abms.lua: fix invocation bug for directionality callback accidentally passing origin data to neighbour's directionfn</title>
<updated>2017-10-19T11:13:44+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-19T11:13:44+00:00</published>
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<id>urn:sha1:efcec7bdcee9d4cb955ffb6bcc1cadaf342889ae</id>
<content type='text'>
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<entry>
<title>devices.lua: make fountainheads directional using fixed vertical helper</title>
<updated>2017-10-18T20:44:36+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-18T20:44:36+00:00</published>
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<id>urn:sha1:3a85152e4d4b6aa192e80bddfad174734ba737d5</id>
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<entry>
<title>pressure logic/flowable node registry: move pump directionality code to dedicated fixed vertical helper</title>
<updated>2017-10-18T20:20:19+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
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<published>2017-10-18T20:19:59+00:00</published>
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