<feed xmlns='http://www.w3.org/2005/Atom'>
<title>pipeworks/textures, branch origin/node_breaker_changes</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/pipeworks/atom?h=origin%2Fnode_breaker_changes</id>
<link rel='self' href='http://git.linux-forks.de/pipeworks/atom?h=origin%2Fnode_breaker_changes'/>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/'/>
<updated>2017-10-14T20:11:05+00:00</updated>
<entry>
<title>revise nodebreaker front/business end textures</title>
<updated>2017-10-14T20:11:05+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-14T20:10:30+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=2e0891cf1be0a052cca50b99db1b1b856caa332e'/>
<id>urn:sha1:2e0891cf1be0a052cca50b99db1b1b856caa332e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add a proper gear image</title>
<updated>2017-10-14T16:48:43+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-10-14T16:45:03+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=366dd24e5b8506d47a02b11cba6ff0f456be7bb7'/>
<id>urn:sha1:366dd24e5b8506d47a02b11cba6ff0f456be7bb7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>crafts.lua: add gear item for node breaker crafting</title>
<updated>2017-10-14T16:13:45+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-14T16:13:45+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=a81834558ab0ebe1886082915cb9e66773f672d0'/>
<id>urn:sha1:a81834558ab0ebe1886082915cb9e66773f672d0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>clean up node breaker textures to remove spikes</title>
<updated>2017-10-13T21:39:14+00:00</updated>
<author>
<name>thetaepsilon-gamedev</name>
<email>thetaepsilon-gamedev@noreply.users.github.com</email>
</author>
<published>2017-10-13T21:39:14+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=b0de9d9958292f3311f47b1ca08fc725040a9395'/>
<id>urn:sha1:b0de9d9958292f3311f47b1ca08fc725040a9395</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add lua controlled tube (#199)</title>
<updated>2017-09-26T03:21:15+00:00</updated>
<author>
<name>DS</name>
<email>vorunbekannt75@web.de</email>
</author>
<published>2017-09-26T03:21:15+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=e8e9de04dd27547f527abbac4f87c7dc658a0f44'/>
<id>urn:sha1:e8e9de04dd27547f527abbac4f87c7dc658a0f44</id>
<content type='text'>
* add lua controlled tube

* make textures and fix some bugs
</content>
</entry>
<entry>
<title>Add digiline_conductor and mesecon_and_digiline_conductor tubes (#195)</title>
<updated>2017-09-26T03:19:35+00:00</updated>
<author>
<name>DS</name>
<email>vorunbekannt75@web.de</email>
</author>
<published>2017-09-26T03:19:35+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=05c0a8670baec2a8baacbac1a3aead556d26a822'/>
<id>urn:sha1:05c0a8670baec2a8baacbac1a3aead556d26a822</id>
<content type='text'>
* add digiline_connecting_tube

* add mesecon and digiline conductiong tube

* add more recipes
</content>
</entry>
<entry>
<title>improve node breaker textures (#173)</title>
<updated>2017-05-18T09:32:01+00:00</updated>
<author>
<name>DS</name>
<email>vorunbekannt75@web.de</email>
</author>
<published>2017-05-18T09:32:01+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=7d70d79cdac6f44a5409e78e93bbcb419e1c3958'/>
<id>urn:sha1:7d70d79cdac6f44a5409e78e93bbcb419e1c3958</id>
<content type='text'>
</content>
</entry>
<entry>
<title>allow stack per-chest/per-furnace stack splitting</title>
<updated>2017-04-11T05:33:06+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2017-04-11T03:13:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=8f3d8cc5865b0d1ef8aafdd8908221bdebb79a25'/>
<id>urn:sha1:8f3d8cc5865b0d1ef8aafdd8908221bdebb79a25</id>
<content type='text'>
defaults to disabled, whether the node has a new formspec or not
note that furnace fuel stacks can't be split.
</content>
</entry>
<entry>
<title>let tubes break if they're "over-pressure"</title>
<updated>2017-04-05T15:43:41+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2017-04-05T06:57:22+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=33c4c9d552c7f113a21405456e67c0e4752674a8'/>
<id>urn:sha1:33c4c9d552c7f113a21405456e67c0e4752674a8</id>
<content type='text'>
that is, if there are more than X number of items in a tube.  Default is
40 in a tube, but breaking is also disabled by default.

(original framework by Novatux, with changes by VanessaE)
</content>
</entry>
<entry>
<title>Add digiline detector tube (#139)</title>
<updated>2016-06-12T00:14:38+00:00</updated>
<author>
<name>electrodude</name>
<email>electrodude@users.noreply.github.com</email>
</author>
<published>2016-06-12T00:14:38+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/pipeworks/commit/?id=a1ed3acd7a7b65825b2faba4cc81dd42b249ba44'/>
<id>urn:sha1:a1ed3acd7a7b65825b2faba4cc81dd42b249ba44</id>
<content type='text'>
* Add digiline detector tube

The digiline detector tube outputs an itemstring of every stack
that passes through it on the channel specified in its formspec.

* Don't store digiline detector tube's formspec in a temporary local
</content>
</entry>
</feed>
