diff options
| author | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-09-30 22:46:21 +0100 | 
|---|---|---|
| committer | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-09-30 22:46:21 +0100 | 
| commit | 7498a32364fd859d6b735661fc3de4281f75389a (patch) | |
| tree | dd8731df8f455f1e51d15a30076604b18b719166 | |
| parent | 8dfbcad949b7751d4ddb56f033d82c0432d2e112 (diff) | |
new_flow_logic.lua: fix callback crash due to check_for_liquids_v2() being moved to sub-table
| -rw-r--r-- | new_flow_logic.lua | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/new_flow_logic.lua b/new_flow_logic.lua index a65ac23..7360668 100644 --- a/new_flow_logic.lua +++ b/new_flow_logic.lua @@ -33,7 +33,7 @@ end  -- and returns it so that the receptacle can update it's pressure values.  -- this should ensure that water blocks aren't vanished from existance.  -- will take care of zero or negative-valued limits. -flowlogic.check_for_liquids_v2 = function(pos, limit) +local check_for_liquids_v2 = function(pos, limit)  	if not limit then  		limit = 6  	end @@ -49,7 +49,7 @@ flowlogic.check_for_liquids_v2 = function(pos, limit)  	end  	return total  end - +flowlogic.check_for_liquids_v2 = check_for_liquids_v2 @@ -100,7 +100,7 @@ flowlogic.run_pump_intake = function(pos, node)  	local currentpressure = meta:get_float(label_pressure)  	local intake_limit = maxpressure - currentpressure -	local actual_intake = pipeworks.check_for_liquids_v2(pos, intake_limit) +	local actual_intake = check_for_liquids_v2(pos, intake_limit)  	local newpressure = actual_intake + currentpressure  	-- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure)  	meta:set_float(label_pressure, newpressure) | 
