diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-11-03 22:09:25 -0400 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-11-03 23:02:36 -0400 |
commit | ee0c276900dd6c15fac3ed21247f31982c206053 (patch) | |
tree | 672ab43661749bdf88a4ab8c50b53a3d013e6cc9 /devices.lua | |
parent | e46e2f8c45975e7a85fd72d034d072af35cf87b7 (diff) |
added straight-only pipe
(for situations where one might want to run
several closely-spaced parallel pipelines)
Also fixed a bug where a pipe "entry panel" would
report full of water if a pipe next to it (but not
connecting) was also full of water
Only tested under "classic" flowing logic mode.
Diffstat (limited to 'devices.lua')
-rw-r--r-- | devices.lua | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/devices.lua b/devices.lua index 3b215f4..07cf6fe 100644 --- a/devices.lua +++ b/devices.lua @@ -682,7 +682,58 @@ local fountain_neighbours={{x=0, y=1, z=0}} new_flow_logic_register.output_simple(nodename_fountain_empty, fountain_upper, fountain_lower, fountain_neighbours) new_flow_logic_register.output_simple(nodename_fountain_loaded, fountain_upper, fountain_lower, fountain_neighbours) +local sp_cbox = { + type = "fixed", + fixed = { + { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 } + } +} + +local nodename_sp_empty = "pipeworks:straight_pipe_empty" +minetest.register_node(nodename_sp_empty, { + description = "Straight-only Pipe", + drawtype = "mesh", + mesh = "pipeworks_straight_pipe"..polys..".obj", + tiles = { "pipeworks_straight_pipe_empty.png" }, + paramtype = "light", + paramtype2 = "facedir", + groups = {snappy=3, pipe=1}, + sounds = default.node_sound_wood_defaults(), + walkable = true, + on_place = pipeworks.rotate_on_place, + after_dig_node = function(pos) + pipeworks.scan_for_pipe_objects(pos) + end, + selection_box = sp_cbox, + collision_box = sp_cbox, + on_rotate = pipeworks.fix_after_rotation +}) + +local nodename_sp_loaded = "pipeworks:straight_pipe_loaded" +minetest.register_node(nodename_sp_loaded, { + description = "Straight-only Pipe", + drawtype = "mesh", + mesh = "pipeworks_straight_pipe"..polys..".obj", + tiles = { "pipeworks_straight_pipe_loaded.png" }, + paramtype = "light", + paramtype2 = "facedir", + groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), + walkable = true, + on_place = pipeworks.rotate_on_place, + after_dig_node = function(pos) + pipeworks.scan_for_pipe_objects(pos) + end, + selection_box = sp_cbox, + collision_box = sp_cbox, + drop = "pipeworks:straight_pipe_empty", + on_rotate = pipeworks.fix_after_rotation +}) + +new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true) +new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true) +-- Other misc stuff minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty") minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty") |