diff options
author | Zefram <zefram@fysh.org> | 2014-07-22 15:33:16 +0100 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2014-07-23 09:50:50 -0400 |
commit | 46d44eebcf9bb148cea505fcb4f25a97efcd6368 (patch) | |
tree | 9ad89b790d7f0da2ca919d944fc7b34f8887ed57 /dispenser.lua | |
parent | b832c0ad067bf48506c07cddd7ee98f476ffada8 (diff) |
Refactor deployer and dispenser
Merge implementations into a single "wielder" mechanism. Clean up the
code a bit. Fix get_player_control_bits for the dispenser (it wasn't
indicating the sneak setting). Fix drops for dispenser (dispenser_on was
dropping as itself). Show item image, as well as name, at head of form.
Diffstat (limited to 'dispenser.lua')
-rw-r--r-- | dispenser.lua | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/dispenser.lua b/dispenser.lua deleted file mode 100644 index de78348..0000000 --- a/dispenser.lua +++ /dev/null @@ -1,200 +0,0 @@ -minetest.register_craft({ - output = "pipeworks:dispenser_off", - recipe = { - { "default:desert_sand", "default:chest", "default:desert_sand" }, - { "default:stone", "mesecons:piston", "default:stone" }, - { "default:stone", "mesecons:mesecon", "default:stone" }, - } -}) - -local function delay(x) - return (function() return x end) -end - -local function dispenser_on(pos, node) - if node.name ~= "pipeworks:dispenser_off" then - return - end - - node.name = "pipeworks:dispenser_on" - minetest.swap_node(pos, node) - nodeupdate(pos) - - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local invlist = inv:get_list("main") - for i, stack in ipairs(invlist) do - if stack:get_name() ~= nil and stack:get_name() ~= "" then - local dir = minetest.facedir_to_dir(node.param2) - local pitch - local yaw - if dir.z < 0 then - yaw = 0 - pitch = 0 - elseif dir.z > 0 then - yaw = math.pi - pitch = 0 - elseif dir.x < 0 then - yaw = 3*math.pi/2 - pitch = 0 - elseif dir.x > 0 then - yaw = math.pi/2 - pitch = 0 - elseif dir.y > 0 then - yaw = 0 - pitch = -math.pi/2 - else - yaw = 0 - pitch = math.pi/2 - end - local dropper_pos = {x = pos.x, y = pos.y - 1.5, z = pos.z} -- Player height - local dropper = { - get_inventory_formspec = delay(meta:get_string("formspec")), - get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}), - get_look_pitch = delay(pitch), - get_look_yaw = delay(yaw), - get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=true, aux1=false, down=false, up=false}), - get_player_control_bits = delay(0), - get_player_name = delay(":pipeworks:"..minetest.pos_to_string(pos)), - is_player = delay(true), - is_fake_player = true, - set_inventory_formspec = delay(), - getpos = delay(dropper_pos), - get_hp = delay(20), - get_inventory = delay(inv), - get_wielded_item = delay(stack), - get_wield_index = delay(i), - get_wield_list = delay("main"), - moveto = delay(), - punch = delay(), - remove = delay(), - right_click = delay(), - setpos = delay(), - set_hp = delay(), - set_properties = delay(), - set_wielded_item = function(self, item) inv:set_stack("main", i, item) end, - set_animation = delay(), - set_attach = delay(), - set_detach = delay(), - set_bone_position = delay(), - } - local stack2 - if minetest.registered_items[stack:get_name()] then - stack2 = minetest.registered_items[stack:get_name()].on_drop(stack, dropper, dropper_pos) or stack - end - inv:set_stack("main", i, stack2) - return - end - end -end - -local dispenser_off = function(pos, node) - if node.name == "pipeworks:dispenser_on" then - node.name = "pipeworks:dispenser_off" - minetest.swap_node(pos, node) - nodeupdate(pos) - end -end - -for _, state in ipairs({ "off", "on" }) do - local grps = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 } - if state == "on" then grps.not_in_creative_inventory = 1 end - minetest.register_node("pipeworks:dispenser_"..state, { - description = "Dispenser", - tile_images = { - "pipeworks_dispenser_top.png", - "pipeworks_dispenser_bottom.png", - "pipeworks_dispenser_side2.png", - "pipeworks_dispenser_side1.png", - "pipeworks_dispenser_back.png", - "pipeworks_dispenser_front_"..state..".png", - }, - mesecons = { - effector = { - rules = pipeworks.rules_all, - action_on = dispenser_on, - action_off = dispenser_off, - }, - }, - tube={insert_object=function(pos,node,stack,direction) - local meta=minetest.get_meta(pos) - local inv=meta:get_inventory() - return inv:add_item("main",stack) - end, - can_insert=function(pos,node,stack,direction) - local meta=minetest.get_meta(pos) - local inv=meta:get_inventory() - return inv:room_for_item("main",stack) - end, - input_inventory="main", - connect_sides={back=1}, - can_remove = function(pos, node, stack, dir) - return stack:get_count() - end}, - is_ground_content = true, - paramtype2 = "facedir", - tubelike = 1, - groups = grps, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", - "invsize[8,9;]".. - "label[0,0;Dispenser]".. - "list[current_name;main;4,1;3,3;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Dispenser") - local inv = meta:get_inventory() - inv:set_size("main", 3*3) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:is_empty("main") - end, - after_place_node = function (pos, placer) - pipeworks.scan_for_tube_objects(pos, placer) - local placer_pos = placer:getpos() - - --correct for the player's height - if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end - - --correct for 6d facedir - if placer_pos then - local dir = { - x = pos.x - placer_pos.x, - y = pos.y - placer_pos.y, - z = pos.z - placer_pos.z - } - local node = minetest.get_node(pos) - node.param2 = minetest.dir_to_facedir(dir, true) - minetest.set_node(pos, node) - minetest.log("action", "real (6d) facedir: " .. node.param2) - end - - minetest.get_meta(pos):set_string("owner", placer:get_player_name()) - end, - after_dig_node = pipeworks.scan_for_tube_objects, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end, - }) -end |