diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-10-27 00:21:01 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-10-27 00:30:26 -0400 |
commit | 7b167224f4b31272c4f6fead20345475419a71a5 (patch) | |
tree | ea7b654fb161209efd6484bf270e4005624cb7c4 /models/pipeworks_pump_lowpoly.mtl | |
parent | 8817918a53854882b57683a00350baca643ec1b4 (diff) |
Redrew all of the not-low-poly pipe-related models
to higher quality. Way more polys than before, but
without a measurable drop in FPS.
Also tweaked the textures for the pump and flow
sensor, and tweaked the low-poly models for them,
so that low-poly models use a different part of
the texture for the "light" on the side (allows
the higher-poly models to just put a glow there
and use a raised dome for the actual light).
Also fixed a Z-fighting issue with the grating on
the bottom of the pump (both versions)
Diffstat (limited to 'models/pipeworks_pump_lowpoly.mtl')
-rw-r--r-- | models/pipeworks_pump_lowpoly.mtl | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/models/pipeworks_pump_lowpoly.mtl b/models/pipeworks_pump_lowpoly.mtl deleted file mode 100644 index 8a5e98e..0000000 --- a/models/pipeworks_pump_lowpoly.mtl +++ /dev/null @@ -1,13 +0,0 @@ -# Blender MTL File: 'pipe-master-lowpoly.blend' -# Material Count: 1 - -newmtl None -Ns 96.078431 -Ka 1.000000 1.000000 1.000000 -Kd 0.640000 0.640000 0.640000 -Ks 0.500000 0.500000 0.500000 -Ke 0.000000 0.000000 0.000000 -Ni 1.000000 -d 1.000000 -illum 2 -map_Kd /home/vanessa/Minetest-related/mods/my_mods/pipeworks/textures/pipeworks_pump_on.png |