diff options
author | Zefram <zefram@fysh.org> | 2014-07-23 01:47:40 +0100 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2014-07-23 09:50:50 -0400 |
commit | 7cf5e3cfb90f75e2ededf280f6ea58b122e8292b (patch) | |
tree | 5affc7f40f91cbb61d7e29a4bdbefc5f09eb2c09 /node_breaker.lua | |
parent | 46d44eebcf9bb148cea505fcb4f25a97efcd6368 (diff) |
Refactor node breaker
Merge node breaker into the generic wielder mechanism. Center the wield
inventory in all wielders' formspecs. Implement full auto-upgrade of
legacy node breakers, occurring upon use or punching of the node breaker.
Make node breaker respect on_dig hooks.
Diffstat (limited to 'node_breaker.lua')
-rw-r--r-- | node_breaker.lua | 413 |
1 files changed, 0 insertions, 413 deletions
diff --git a/node_breaker.lua b/node_breaker.lua deleted file mode 100644 index a02324e..0000000 --- a/node_breaker.lua +++ /dev/null @@ -1,413 +0,0 @@ - ---register aliases for when someone had technic installed, but then uninstalled it but not pipeworks -minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off") -minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on") -minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off") --old name -minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on") --old name - -minetest.register_craft({ - output = 'pipeworks:nodebreaker_off 1', - recipe = { - {'group:wood', 'default:pick_mese','group:wood'}, - {'default:stone', 'mesecons:piston','default:stone'}, - {'default:stone', 'mesecons:mesecon','default:stone'}, - } -}) - -local function swap_node(pos, name) - local node = minetest.get_node(pos) - if node.name == name then - return - end - node.name = name - minetest.swap_node(pos, node) -end - ---define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it -local function dir_to_facedir(dir, is6d) - --account for y if requested - if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then - - --from above - if dir.y < 0 then - if math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 19 - else - return 13 - end - else - if dir.z < 0 then - return 10 - else - return 4 - end - end - - --from below - else - if math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 15 - else - return 17 - end - else - if dir.z < 0 then - return 6 - else - return 8 - end - end - end - - --otherwise, place horizontally - elseif math.abs(dir.x) > math.abs(dir.z) then - if dir.x < 0 then - return 3 - else - return 1 - end - else - if dir.z < 0 then - return 2 - else - return 0 - end - end -end - -local function delay(x) - return (function() return x end) -end - -local function break_node (pos, facedir) - --locate the outgoing velocity, front, and back of the node via facedir_to_dir - if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end - - local vel = minetest.facedir_to_dir(facedir) - local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z} - - local node = minetest.get_node(front) - --if node.name == "air" or node.name == "ignore" then - -- return nil - --elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then - -- return nil - --end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - - if inv:get_size("ghost_pick") ~= 1 then -- Legacy code - inv:set_size("ghost_pick", 1) - inv:set_size("main", 100) - end - - local pick_inv = "pick" - local pick = inv:get_stack("pick", 1) - if pick:is_empty() then - pick = ItemStack("default:pick_mese") - inv:set_stack("ghost_pick", 1, pick) - pick_inv = "ghost_pick" - end - local pitch - local yaw - if vel.z < 0 then - yaw = 0 - pitch = 0 - elseif vel.z > 0 then - yaw = math.pi - pitch = 0 - elseif vel.x < 0 then - yaw = 3*math.pi/2 - pitch = 0 - elseif vel.x > 0 then - yaw = math.pi/2 - pitch = 0 - elseif vel.y > 0 then - yaw = 0 - pitch = -math.pi/2 - else - yaw = 0 - pitch = math.pi/2 - end - local digger = { - get_inventory_formspec = delay(""), - get_look_dir = delay({x = -vel.x, y = -vel.y, z = -vel.z}), - get_look_pitch = delay(pitch), - get_look_yaw = delay(yaw), - get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}), - get_player_control_bits = delay(0), - get_player_name = delay(meta:get_string("owner")), - is_player = delay(true), - is_fake_player = true, - set_inventory_formspec = delay(), - getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height - get_hp = delay(20), - get_inventory = delay(inv), - get_wielded_item = delay(pick), - get_wield_index = delay(1), - get_wield_list = delay(pick_inv), - moveto = delay(), - punch = delay(), - remove = delay(), - right_click = delay(), - setpos = delay(), - set_hp = delay(), - set_properties = delay(), - set_wielded_item = function(self, stack) - if stack:get_name() == pick:get_name() then - inv:set_stack(pick_inv, 1, stack) - else - inv:add_item("main", stack) - inv:set_stack(pick_inv, 1, ItemStack("")) - end - end, - set_animation = delay(), - set_attach = delay(), - set_detach = delay(), - set_bone_position = delay(), - } - - local pickdef = minetest.registered_items[pick:get_name()] - local pickcopy = ItemStack(pick) - if pick_inv == "pick" and pickdef and pickdef.on_use then - local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z} - local pointed_thing = {type="node", under=pos_under, above=pos_above} - inv:set_stack(pick_inv, 1, pickdef.on_use(pick, digger, pointed_thing) or pick) - else - minetest.node_dig(front, node, digger) - end - - - local newpick = inv:get_stack(pick_inv, 1) - if newpick:get_name() == pickcopy:get_name() and newpick:get_count() == pickcopy:get_count() and newpick:get_metadata() == pickcopy:get_metadata() and pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then - inv:set_stack(pick_inv, 1, pickcopy) -- Do not wear pick out - end - - for i = 1, 100 do - local dropped_item = inv:get_stack("main", i) - if not dropped_item:is_empty() then - local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item) - item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z} - item1:setvelocity(vel) - item1:setacceleration({x=0, y=0, z=0}) - inv:set_stack("main", i, ItemStack("")) - end - end -end - -local node_breaker_on = function(pos, node) - if node.name == "pipeworks:nodebreaker_off" then - swap_node(pos, "pipeworks:nodebreaker_on") - break_node(pos, node.param2) - nodeupdate(pos) - end -end - -local node_breaker_off = function(pos, node) - if node.name == "pipeworks:nodebreaker_on" then - swap_node(pos, "pipeworks:nodebreaker_off") - nodeupdate(pos) - end -end - -minetest.register_node("pipeworks:nodebreaker_off", { - description = "Node Breaker", - tile_images = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png", - "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1}, - mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}}, - sounds = default.node_sound_stone_defaults(), - tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, - input_inventory = "pick", - insert_object = function(pos, node, stack, direction) - local vel = minetest.facedir_to_dir(node.param2) - if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then - return stack - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("pick", stack) - end, - can_insert = function(pos, node, stack, direction) - local vel = minetest.facedir_to_dir(node.param2) - if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then - return false - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("pick", stack) - end, - can_remove = function(pos, node, stack, dir) - return stack:get_count() - end}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - inv:set_size("pick", 1) - inv:set_size("ghost_pick", 1) - inv:set_size("main", 100) - --inv:set_stack("pick", 1, ItemStack("default:pick_mese")) - meta:set_string("formspec", - "invsize[8,6;]".. - "label[0,0;Node breaker]".. - "list[current_name;pick;3.5,0;1,1;]".. - "list[current_player;main;0,2;8,4;]") - meta:set_string("infotext", "Node Breaker") - end, - after_place_node = function (pos, placer) - pipeworks.scan_for_tube_objects(pos, placer) - local placer_pos = placer:getpos() - - --correct for the player's height - if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end - - --correct for 6d facedir - if placer_pos then - local dir = { - x = pos.x - placer_pos.x, - y = pos.y - placer_pos.y, - z = pos.z - placer_pos.z - } - local node = minetest.get_node(pos) - node.param2 = dir_to_facedir(dir, true) - minetest.set_node(pos, node) - minetest.log("action", "real (6d) facedir: " .. node.param2) - end - - minetest.get_meta(pos):set_string("owner", placer:get_player_name()) - end, - after_dig_node = function(pos, oldnode, oldmetadata, digger) - if oldmetadata.inventory.pick and oldmetadata.fields.formspec then - local stack = oldmetadata.inventory.pick[1] - if not stack:is_empty() then - minetest.add_item(pos, stack) - end - end - pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end -}) - -minetest.register_node("pipeworks:nodebreaker_on", { - description = "Node Breaker", - tile_images = {"pipeworks_nodebreaker_top_on.png","pipeworks_nodebreaker_bottom_on.png","pipeworks_nodebreaker_side2_on.png","pipeworks_nodebreaker_side1_on.png", - "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_on.png"}, - mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1}, - sounds = default.node_sound_stone_defaults(), - drop = "pipeworks:nodebreaker_off", - tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, - input_inventory = "pick", - insert_object = function(pos, node, stack, direction) - local vel = minetest.facedir_to_dir(node.param2) - if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then - return stack - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("pick", stack) - end, - can_insert = function(pos, node, stack, direction) - local vel = minetest.facedir_to_dir(node.param2) - if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then - return false - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("pick", stack) - end, - can_remove = function(pos, node, stack, dir) - return stack:get_count() - end}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - inv:set_size("pick", 1) - inv:set_size("ghost_pick", 1) - inv:set_size("main", 100) - meta:set_string("formspec", - "invsize[8,6;]".. - "label[0,0;Node breaker]".. - "list[current_name;pick;3.5,0;1,1;]".. - "list[current_player;main;0,2;8,4;]") - --inv:set_stack("pick", 1, ItemStack("default:pick_mese")) - meta:set_string("infotext", "Node Breaker") - end, - after_place_node = function (pos, placer) - pipeworks.scan_for_tube_objects(pos, placer) - local placer_pos = placer:getpos() - - --correct for the player's height - if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end - - --correct for 6d facedir - if placer_pos then - local dir = { - x = pos.x - placer_pos.x, - y = pos.y - placer_pos.y, - z = pos.z - placer_pos.z - } - local node = minetest.get_node(pos) - node.param2 = dir_to_facedir(dir, true) - minetest.set_node(pos, node) - minetest.log("action", "real (6d) facedir: " .. node.param2) - end - - minetest.get_meta(pos):set_string("owner", placer:get_player_name()) - end, - after_dig_node = function(pos, oldnode, oldmetadata, digger) - if oldmetadata.inventory.pick and oldmetadata.fields.formspec then - local stack = oldmetadata.inventory.pick[1] - if not stack:is_empty() then - minetest.add_item(pos, stack) - end - end - pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then - return 0 - end - return stack:get_count() - end -}) |