diff options
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 22 |
1 files changed, 15 insertions, 7 deletions
@@ -7,7 +7,7 @@ -- -- uncomment the following dofile line to enable the old pipe nodes. --- dofile(minetest.get_modpath("pipeworks").."/oldpipes.lua") +dofile(minetest.get_modpath("pipeworks").."/oldpipes.lua") -- tables @@ -259,8 +259,16 @@ for zp = 0, 1 do pname = xm..xp..ym..yp..zm..zp + if pname ~= "110000" then + pgroups = {snappy=3, pipe=1, not_in_creative_inventory=1} + pipedesc = "Pipe segment (empty, "..pname..")... You hacker, you." + else + pgroups = {snappy=3, pipe=1} + pipedesc = "Pipe segment" + end + minetest.register_node("pipeworks:pipe_"..pname.."_empty", { - description = "Pipe segment (empty, "..pname..").", + description = pipedesc, drawtype = "nodebox", tiles = fix_newpipe_names(outimgs, "_empty"), paramtype = "light", @@ -272,7 +280,7 @@ for zp = 0, 1 do type = "fixed", fixed = outboxes }, - groups = {snappy=3, pipe=1}, + groups = pgroups, sounds = default.node_sound_wood_defaults(), walkable = true, stack_max = 99, @@ -297,7 +305,7 @@ for zp = 0, 1 do }) minetest.register_node("pipeworks:pipe_"..pname.."_loaded", { - description = "Pipe segment (loaded, "..pname..").", + description = "Pipe segment (loaded, "..pname..")... You hacker, you.", drawtype = "nodebox", tiles = fix_newpipe_names(outimgs, "_loaded"), paramtype = "light", @@ -309,7 +317,7 @@ for zp = 0, 1 do type = "fixed", fixed = outboxes }, - groups = {snappy=3, pipe=1}, + groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, stack_max = 99, @@ -366,7 +374,7 @@ minetest.register_node("pipeworks:pump_on", { type = "fixed", fixed = pumpboxes }, - groups = {snappy=3, pipe=1}, + groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, stack_max = 99, @@ -458,7 +466,7 @@ minetest.register_node("pipeworks:valve_on", { type = "fixed", fixed = valveboxes }, - groups = {snappy=3, pipe=1}, + groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, stack_max = 99, |