| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-09-30 | new_flow_logic.lua: fix callback crash due to check_for_liquids_v2() being ↵ | thetaepsilon-gamedev | |
| moved to sub-table | |||
| 2017-09-30 | new_flow_logic.lua: move logic functions inside pipeworks.flowlogic sub-table | thetaepsilon-gamedev | |
| 2017-09-30 | internal refactoring of flowable node registration in preparation for ↵ | thetaepsilon-gamedev | |
| enhanced flow checking logic | |||
| 2017-09-27 | flowing_logic.lua: separate out new logic into seperate file | thetaepsilon-gamedev | |
