Age | Commit message (Expand) | Author |
2017-09-27 | pipes.lua: split out new flow logic registration and make it respect feature ... | thetaepsilon-gamedev |
2017-09-27 | pipes.lua: wire up pump intake ABM and add pumps to balancing logic | thetaepsilon-gamedev |
2017-09-27 | pipes.lua: place old ABM code registration behind if-guard for new flag | thetaepsilon-gamedev |
2017-09-27 | initial stub patches to re-implement new_flow_logic | thetaepsilon-gamedev |
2017-03-17 | prevent being able to place "loaded" and "on" items | Vanessa Ezekowitz |
2017-03-17 | add screwdriver rotation handling on most pipes-related nodes | Vanessa Ezekowitz |
2015-01-15 | Use mesh nodes for all nodebox-based pipe-related nodes | Vanessa Ezekowitz |
2014-01-01 | fix pipes not becoming empty when pump is turned off | Vanessa Ezekowitz |
2014-01-01 | fix wield image of pipes | Vanessa Ezekowitz |
2014-01-01 | fix tube and pipe drops | Vanessa Ezekowitz |
2014-01-01 | fix pipe inventory images | Vanessa Ezekowitz |
2014-01-01 | always check for CONTENT_IGNORE around a pipe/tube before converting it | Vanessa Ezekowitz |
2014-01-01 | Fix conversion | Novatux |
2014-01-01 | Use 6d for pipes too | Novatux |
2013-12-15 | local-ize yet a few more variables | Vanessa Ezekowitz |
2013-12-15 | local-ize a few more variables, move all of the nodebox models | Vanessa Ezekowitz |
2013-12-15 | local-ize pretty muchg everything that was previously global except where | Vanessa Ezekowitz |
2013-10-27 | Add fountainhead (vertical spigot, basically). | Vanessa Ezekowitz |
2013-07-13 | added ability to disable most components via config file in world folder | Vanessa Ezekowitz |