From 7b167224f4b31272c4f6fead20345475419a71a5 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 27 Oct 2017 00:21:01 -0400 Subject: Redrew all of the not-low-poly pipe-related models to higher quality. Way more polys than before, but without a measurable drop in FPS. Also tweaked the textures for the pump and flow sensor, and tweaked the low-poly models for them, so that low-poly models use a different part of the texture for the "light" on the side (allows the higher-poly models to just put a glow there and use a raised dome for the actual light). Also fixed a Z-fighting issue with the grating on the bottom of the pump (both versions) --- models/pipeworks_flow_sensor_lowpoly.obj | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'models/pipeworks_flow_sensor_lowpoly.obj') diff --git a/models/pipeworks_flow_sensor_lowpoly.obj b/models/pipeworks_flow_sensor_lowpoly.obj index 0befb72..b0c0702 100644 --- a/models/pipeworks_flow_sensor_lowpoly.obj +++ b/models/pipeworks_flow_sensor_lowpoly.obj @@ -65,10 +65,10 @@ vt 0.2647 0.9902 vt 0.2647 0.7549 vt 0.5000 0.7549 vt 0.5000 0.9902 -vt 0.5196 0.7549 -vt 0.8333 0.7549 -vt 0.8333 0.9902 -vt 0.5196 0.9902 +vt 0.0098 0.5000 +vt 0.3235 0.5000 +vt 0.3235 0.7353 +vt 0.0098 0.7353 vt 0.2451 0.7549 vt 0.2451 0.9902 vt 0.0098 0.9902 -- cgit v1.2.3