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if pipeworks.enable_mese_tube then
local mese_noctr_textures = {"pipeworks_mese_tube_noctr_1.png", "pipeworks_mese_tube_noctr_2.png", "pipeworks_mese_tube_noctr_3.png",
"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"}
local mese_plain_textures = {"pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_3.png",
"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_5.png", "pipeworks_mese_tube_plain_6.png"}
local mese_end_textures = {"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png",
"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png"}
local mese_short_texture = "pipeworks_mese_tube_short.png"
local mese_inv_texture = "pipeworks_mese_tube_inv.png"
local function update_formspec(pos)
local meta = minetest.get_meta(pos)
local old_formspec = meta:get_string("formspec")
if string.find(old_formspec, "button1") then -- Old version
local inv = meta:get_inventory()
for i = 1, 6 do
for _, stack in ipairs(inv:get_list("line"..i)) do
minetest.item_drop(stack, "", pos)
end
end
end
local buttons_formspec = ""
for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[7,"..(i)..";1,1", "l"..(i+1).."s",
{{text="",texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, {text="",texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}})
end
meta:set_string("formspec",
"size[8,11]"..
"list[context;line1;1,0;6,1;]"..
"list[context;line2;1,1;6,1;]"..
"list[context;line3;1,2;6,1;]"..
"list[context;line4;1,3;6,1;]"..
"list[context;line5;1,4;6,1;]"..
"list[context;line6;1,5;6,1;]"..
"image[0,0;1,1;pipeworks_white.png]"..
"image[0,1;1,1;pipeworks_black.png]"..
"image[0,2;1,1;pipeworks_green.png]"..
"image[0,3;1,1;pipeworks_yellow.png]"..
"image[0,4;1,1;pipeworks_blue.png]"..
"image[0,5;1,1;pipeworks_red.png]"..
buttons_formspec..
"list[current_player;main;0,7;8,4;]")
end
pipeworks.register_tube("pipeworks:mese_tube", "Sorting Pneumatic Tube Segment", mese_plain_textures, mese_noctr_textures,
mese_end_textures, mese_short_texture, mese_inv_texture,
{tube = {can_go = function(pos, node, velocity, stack)
local tbl, tbln = {}, 0
local found, foundn = {}, 0
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local name = stack:get_name()
for i, vect in ipairs(pipeworks.meseadjlist) do
if meta:get_int("l"..i.."s") == 1 then
local invname = "line"..i
local is_empty = true
for _, st in ipairs(inv:get_list(invname)) do
if not st:is_empty() then
is_empty = false
if st:get_name() == name then
foundn = foundn + 1
found[foundn] = vect
end
end
end
if is_empty then
tbln = tbln + 1
tbl[tbln] = vect
end
end
end
return (foundn > 0) and found or tbl
end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 1)
inv:set_size("line"..tostring(i), 6*1)
end
update_formspec(pos)
meta:set_string("infotext", "Mese pneumatic tube")
end,
on_punch = update_formspec,
on_receive_fields = function(pos, formname, fields, sender)
fs_helpers.on_receive_fields(pos, fields)
update_formspec(pos)
end,
can_dig = function(pos, player)
update_formspec(pos) -- so non-virtual items would be dropped for old tubes
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
local stack_copy = ItemStack(stack)
stack_copy:set_count(1)
inv:set_stack(listname, index, stack_copy)
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
inv:set_stack(listname, index, ItemStack(""))
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
qupdate_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
inv:set_stack(from_list, from_index, ItemStack(""))
return 0
end,
}, true) -- Must use old tubes, since the textures are rotated with 6d ones
end
minetest.register_craft( {
output = "pipeworks:mese_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "", "default:mese_crystal", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
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