diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2015-07-24 16:21:53 +0100 |
---|---|---|
committer | TenPlus1 <kinsellaja@yahoo.com> | 2015-07-24 16:21:53 +0100 |
commit | b7c8a9465160c738bd16dddcd52e1b190829a338 (patch) | |
tree | f5f160fb8c7cbd8a4acf5065befd740fa3f595f5 | |
parent | 3b4a227fd778e9fd9073caad1c789f01ab25f9ac (diff) |
Tweaked & Tidied code
-rw-r--r-- | init.lua | 294 |
1 files changed, 161 insertions, 133 deletions
@@ -23,11 +23,11 @@ end protector.add_member = function(meta, name) if protector.is_member(meta, name) then return end local list = protector.get_member_list(meta) - table.insert(list,name) + table.insert(list, name) protector.set_member_list(meta,list) end -protector.del_member = function(meta,name) +protector.del_member = function(meta, name) local list = protector.get_member_list(meta) for i, n in ipairs(list) do if n == name then @@ -35,14 +35,15 @@ protector.del_member = function(meta,name) break end end - protector.set_member_list(meta,list) + protector.set_member_list(meta, list) end -- Protector Interface protector.generate_formspec = function(meta) - local formspec = "size[8,7]"..default.gui_bg..default.gui_bg_img..default.gui_slots + local formspec = "size[8,7]" + ..default.gui_bg..default.gui_bg_img..default.gui_slots .."label[2.5,0;-- Protector interface --]" .."label[0,1;PUNCH node to show protected area or USE for area check]" .."label[0,2;Members: (type player name then press Enter to add)]" @@ -50,23 +51,24 @@ protector.generate_formspec = function(meta) local members = protector.get_member_list(meta) local npp = 12 local i = 0 - for _, member in ipairs(members) do if i < npp then - formspec = formspec .. "button["..(i%4*2).."," - ..math.floor(i/4+3)..";1.5,.5;protector_member;"..member.."]" - formspec = formspec .. "button["..(i%4*2+1.25).."," - ..math.floor(i/4+3)..";.75,.5;protector_del_member_"..member..";X]" + formspec = formspec .. "button[" .. (i % 4 * 2) + .. "," .. math.floor(i / 4 + 3) + .. ";1.5,.5;protector_member;" .. member .. "]" + .. "button[" .. (i % 4 * 2 + 1.25) .. "," + .. math.floor(i / 4 + 3) + .. ";.75,.5;protector_del_member_" .. member .. ";X]" end i = i + 1 end if i < npp then - formspec = formspec - .."field["..(i%4*2+1/3)..","..(math.floor(i/4+3)+1/3)..";1.433,.5;protector_add_member;;]" + formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. "," + .. (math.floor(i / 4 + 3) + 1 / 3) .. ";1.433,.5;protector_add_member;;]" end - formspec = formspec.."button_exit[2.5,6.2;3,0.5;close_me;Close]" + formspec = formspec .. "button_exit[2.5,6.2;3,0.5;close_me;Close]" return formspec end @@ -79,7 +81,7 @@ end -- 2 for "This area is owned by <owner>. -- 3 for checking protector overlaps -protector.can_dig = function(r,pos,digger,onlyowner,infolevel) +protector.can_dig = function(r, pos, digger, onlyowner, infolevel) if not digger then return false @@ -87,7 +89,8 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) -- Delprotect privileged users can override protections - if minetest.check_player_privs(digger, {delprotect=true}) and infolevel == 1 then + if minetest.check_player_privs(digger, {delprotect = true}) + and infolevel == 1 then return true end @@ -96,8 +99,8 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) -- Find the protector nodes local positions = minetest.find_nodes_in_area( - {x=pos.x-r, y=pos.y-r, z=pos.z-r}, - {x=pos.x+r, y=pos.y+r, z=pos.z+r}, + {x = pos.x - r, y = pos.y - r, z = pos.z - r}, + {x = pos.x + r, y = pos.y + r, z = pos.z + r}, {"protector:protect", "protector:protect2"}) local meta, owner, members @@ -109,12 +112,16 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) if owner ~= digger then if onlyowner or not protector.is_member(meta, digger) then if infolevel == 1 then - minetest.chat_send_player(digger,"This area is owned by "..owner.." !") + minetest.chat_send_player(digger, + "This area is owned by " .. owner .. " !") elseif infolevel == 2 then - minetest.chat_send_player(digger,"This area is owned by "..owner..".") - minetest.chat_send_player(digger,"Protection located at: "..minetest.pos_to_string(pos)) + minetest.chat_send_player(digger, + "This area is owned by " .. owner .. ".") + minetest.chat_send_player(digger, + "Protection located at: " .. minetest.pos_to_string(pos)) if members ~= "" then - minetest.chat_send_player(digger,"Members: "..members..".") + minetest.chat_send_player(digger, + "Members: " .. members .. ".") end end return false @@ -122,10 +129,13 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) end if infolevel == 2 then - minetest.chat_send_player(digger,"This area is owned by "..owner..".") - minetest.chat_send_player(digger,"Protection located at: "..minetest.pos_to_string(positions[1])) + minetest.chat_send_player(digger, + "This area is owned by " .. owner .. ".") + minetest.chat_send_player(digger, + "Protection located at: " .. minetest.pos_to_string(positions[1])) if members ~= "" then - minetest.chat_send_player(digger,"Members: "..members..".") + minetest.chat_send_player(digger, + "Members: " .. members .. ".") end end @@ -133,9 +143,10 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) if infolevel == 2 then if #positions < 1 then - minetest.chat_send_player(digger,"This area is not protected.") + minetest.chat_send_player(digger, + "This area is not protected.") end - minetest.chat_send_player(digger,"You can build here.") + minetest.chat_send_player(digger, "You can build here.") end return true @@ -144,25 +155,28 @@ end -- Can node be added or removed, if so return node else true (for protected) protector.old_is_protected = minetest.is_protected -minetest.is_protected = function(pos, digger) - if protector.can_dig(protector.radius, pos, digger, false, 1) then - return protector.old_is_protected(pos, digger) - else +function minetest.is_protected(pos, digger) + + if not protector.can_dig(protector.radius, pos, digger, false, 1) then return true end + return protector.old_is_protected(pos, digger) + end -- Make sure protection block doesn't overlap another protector's area protector.old_node_place = minetest.item_place + function minetest.item_place(itemstack, placer, pointed_thing) if itemstack:get_name() == "protector:protect" or itemstack:get_name() == "protector:protect2" then local user = placer:get_player_name() if not protector.can_dig(protector.radius * 2, pointed_thing.above, user, true, 3) then - minetest.chat_send_player(user, "Overlaps into another protected area") + minetest.chat_send_player(user, + "Overlaps into another protected area") return protector.old_node_place(itemstack, placer, pointed_thing.above) end end @@ -176,56 +190,54 @@ end minetest.register_node("protector:protect", { description = "Protection Block", - tiles = {"moreblocks_circle_stone_bricks.png","moreblocks_circle_stone_bricks.png","moreblocks_circle_stone_bricks.png^protector_logo.png"}, - sounds = default.node_sound_stone_defaults(), - groups = {dig_immediate=2,unbreakable=1}, - drawtype = "nodebox", - node_box = { - type="fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, + tiles = { + "moreblocks_circle_stone_bricks.png", + "moreblocks_circle_stone_bricks.png", + "moreblocks_circle_stone_bricks.png^protector_logo.png" }, - selection_box = { type="regular" }, + sounds = default.node_sound_stone_defaults(), + groups = {dig_immediate = 2, unbreakable = 1}, paramtype = "light", light_source = 2, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Protection (owned by "..meta:get_string("owner")..")") + meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")") meta:set_string("members", "") end, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end - protector.can_dig(protector.radius,pointed_thing.under,user:get_player_name(),false,2) + protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2) end, on_rightclick = function(pos, node, clicker, itemstack) local meta = minetest.get_meta(pos) - if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then + if protector.can_dig(1, pos,clicker:get_player_name(), true, 1) then minetest.show_formspec(clicker:get_player_name(), - "protector:node_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)) + "protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta)) end end, on_punch = function(pos, node, puncher) - if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then + if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then return end minetest.add_entity(pos, "protector:display") end, can_dig = function(pos, player) - return protector.can_dig(1,pos,player:get_player_name(),true,1) + return protector.can_dig(1, pos, player:get_player_name(), true, 1) end, }) minetest.register_craft({ output = "protector:protect 4", recipe = { - {"default:stone","default:stone","default:stone"}, - {"default:stone","default:steel_ingot","default:stone"}, - {"default:stone","default:stone","default:stone"}, + {"default:stone", "default:stone", "default:stone"}, + {"default:stone", "default:steel_ingot", "default:stone"}, + {"default:stone", "default:stone", "default:stone"}, } }) @@ -237,7 +249,7 @@ minetest.register_node("protector:protect2", { wield_image = "protector_logo.png", inventory_image = "protector_logo.png", sounds = default.node_sound_stone_defaults(), - groups = {dig_immediate=2,unbreakable=1}, + groups = {dig_immediate = 2, unbreakable = 1}, paramtype = 'light', paramtype2 = "wallmounted", light_source = 2, @@ -255,66 +267,66 @@ minetest.register_node("protector:protect2", { after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Protection (owned by "..meta:get_string("owner")..")") + meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")") meta:set_string("members", "") end, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end - protector.can_dig(protector.radius,pointed_thing.under,user:get_player_name(),false,2) + protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2) end, on_rightclick = function(pos, node, clicker, itemstack) local meta = minetest.get_meta(pos) - if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then + if protector.can_dig(1, pos, clicker:get_player_name(), true, 1) then minetest.show_formspec(clicker:get_player_name(), - "protector:node_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)) + "protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta)) end end, on_punch = function(pos, node, puncher) - if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then + if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then return end minetest.add_entity(pos, "protector:display") end, can_dig = function(pos, player) - return protector.can_dig(1,pos,player:get_player_name(),true,1) + return protector.can_dig(1, pos, player:get_player_name(), true, 1) end, }) minetest.register_craft({ output = "protector:protect2 4", recipe = { - {"default:stone","default:stone","default:stone"}, - {"default:stone","default:copper_ingot","default:stone"}, - {"default:stone","default:stone","default:stone"}, + {"default:stone", "default:stone", "default:stone"}, + {"default:stone", "default:copper_ingot", "default:stone"}, + {"default:stone", "default:stone", "default:stone"}, } }) -- If name entered or button press minetest.register_on_player_receive_fields(function(player,formname,fields) - if string.sub(formname,0,string.len("protector:node_")) == "protector:node_" then + if string.sub(formname, 0, string.len("protector:node_")) == "protector:node_" then - local pos_s = string.sub(formname,string.len("protector:node_")+1) + local pos_s = string.sub(formname, string.len("protector:node_") + 1) local pos = minetest.string_to_pos(pos_s) local meta = minetest.get_meta(pos) - if not protector.can_dig(1,pos,player:get_player_name(),true,1) then + if not protector.can_dig(1, pos, player:get_player_name(), true, 1) then return end if fields.protector_add_member then for _, i in ipairs(fields.protector_add_member:split(" ")) do - protector.add_member(meta,i) + protector.add_member(meta, i) end end for field, value in pairs(fields) do - if string.sub(field,0,string.len("protector_del_member_"))=="protector_del_member_" then - protector.del_member(meta, string.sub(field,string.len("protector_del_member_")+1)) + if string.sub(field, 0, string.len("protector_del_member_")) == "protector_del_member_" then + protector.del_member(meta, string.sub(field,string.len("protector_del_member_") + 1)) end end @@ -328,9 +340,10 @@ end) minetest.register_entity("protector:display", { physical = false, - collisionbox = {0,0,0,0,0,0}, + collisionbox = {0, 0, 0, 0, 0, 0}, visual = "wielditem", - visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size + -- wielditem seems to be scaled to 1.5 times original node size + visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5}, textures = {"protector:display_node"}, on_step = function(self, dtime) self.timer = (self.timer or 0) + dtime @@ -340,7 +353,8 @@ minetest.register_entity("protector:display", { end, }) --- Display-zone node, Do NOT place the display as a node, it is made to be used as an entity (see above) +-- Display-zone node, Do NOT place the display as a node, +-- it is made to be used as an entity (see above) local x = protector.radius minetest.register_node("protector:display_node", { tiles = {"protector_display.png"}, @@ -367,7 +381,7 @@ minetest.register_node("protector:display_node", { type = "regular", }, paramtype = "light", - groups = {dig_immediate=3,not_in_creative_inventory=1}, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, drop = "", }) @@ -379,12 +393,12 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) return end local p2 = minetest.get_node(pos).param2 - p2 = params[p2+1] + p2 = params[p2 + 1] - minetest.swap_node(pos, {name=replace_dir, param2=p2}) + minetest.swap_node(pos, {name = replace_dir, param2 = p2}) pos.y = pos.y-dir - minetest.swap_node(pos, {name=replace, param2=p2}) + minetest.swap_node(pos, {name = replace, param2 = p2}) local snd_1 = "doors_door_close" local snd_2 = "doors_door_open" @@ -394,9 +408,11 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) end if minetest.get_meta(pos):get_int("right") ~= 0 then - minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play(snd_1, { + pos = pos, gain = 0.3, max_hear_distance = 10}) else - minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play(snd_2, { + pos = pos, gain = 0.3, max_hear_distance = 10}) end end @@ -407,17 +423,21 @@ local name = "protector:door_wood" doors.register_door(name, { description = "Protected Wooden Door", inventory_image = "doors_wood.png^protector_logo.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1}, + groups = { + snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + door = 1, unbreakable = 1 + }, tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"}, tiles_top = {"doors_wood_a.png", "doors_brown.png"}, sounds = default.node_sound_wood_defaults(), sunlight = false, }) -minetest.override_item(name.."_b_1", { +minetest.override_item(name .. "_b_1", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + on_rightclick(pos, 1, + name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0}) end end, }) @@ -425,7 +445,8 @@ minetest.override_item(name.."_b_1", { minetest.override_item(name.."_t_1", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) + on_rightclick(pos, -1, + name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0}) end end, }) @@ -433,7 +454,8 @@ minetest.override_item(name.."_t_1", { minetest.override_item(name.."_b_2", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + on_rightclick(pos, 1, + name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2}) end end, }) @@ -441,7 +463,8 @@ minetest.override_item(name.."_b_2", { minetest.override_item(name.."_t_2", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) + on_rightclick(pos, -1, + name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2}) end end, }) @@ -469,7 +492,10 @@ local name = "protector:door_steel" doors.register_door(name, { description = "Protected Steel Door", inventory_image = "doors_steel.png^protector_logo.png", - groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1}, + groups = { + snappy = 1, bendy = 2, cracky = 1, + level = 2, door = 1, unbreakable = 1 + }, tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"}, tiles_top = {"doors_steel_a.png", "doors_grey.png"}, sounds = default.node_sound_wood_defaults(), @@ -479,7 +505,8 @@ doors.register_door(name, { minetest.override_item(name.."_b_1", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + on_rightclick(pos, 1, + name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0}) end end, }) @@ -487,7 +514,8 @@ minetest.override_item(name.."_b_1", { minetest.override_item(name.."_t_1", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) + on_rightclick(pos, -1, + name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0}) end end, }) @@ -495,7 +523,8 @@ minetest.override_item(name.."_t_1", { minetest.override_item(name.."_b_2", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + on_rightclick(pos, 1, + name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2}) end end, }) @@ -503,7 +532,8 @@ minetest.override_item(name.."_b_2", { minetest.override_item(name.."_t_2", { on_rightclick = function(pos, node, clicker) if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) + on_rightclick(pos, -1, + name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2}) end end, }) @@ -528,20 +558,25 @@ minetest.register_craft({ minetest.register_node("protector:chest", { description = "Protected Chest", - tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "default_chest_front.png^protector_logo.png"}, + tiles = { + "default_chest_top.png", "default_chest_top.png", + "default_chest_side.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_front.png^protector_logo.png" + }, paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2,unbreakable=1}, + groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "Protected Chest") meta:set_string("name", "") local inv = meta:get_inventory() - inv:set_size("main", 8*4) + inv:set_size("main", 8 * 4) end, + can_dig = function(pos,player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() @@ -551,69 +586,61 @@ minetest.register_node("protector:chest", { end end end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - return stack:get_count() - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to protected chest at "..minetest.pos_to_string(pos)) + + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .. + " moves stuff to protected chest at " .. minetest.pos_to_string(pos)) end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from protected chest at "..minetest.pos_to_string(pos)) + + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name() .. + " takes stuff from protected chest at " .. minetest.pos_to_string(pos)) end, + on_rightclick = function(pos, node, clicker) - local meta = minetest.get_meta(pos) if not minetest.is_protected(pos, clicker:get_player_name()) then - + local meta = minetest.get_meta(pos) local spos = pos.x .. "," .. pos.y .. "," ..pos.z local formspec = "size[8,9]".. - default.gui_bg..default.gui_bg_img..default.gui_slots.. - "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]".. - "button[0,4.5;2,0.25;toup;To Chest]".. - "field[2.3,4.8;4,0.25;chestname;;"..meta:get_string("name").."]".. - "button[6,4.5;2,0.25;todn;To Inventory]".. - "list[current_player;main;0,5;8,1;]".. - "list[current_player;main;0,6.08;8,3;8]".. - default.get_hotbar_bg(0,5) + default.gui_bg..default.gui_bg_img..default.gui_slots + .. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]" + .. "button[0,4.5;2,0.25;toup;To Chest]" + .. "field[2.3,4.8;4,0.25;chestname;;" + .. meta:get_string("name") .. "]" + .. "button[6,4.5;2,0.25;todn;To Inventory]" + .. "list[current_player;main;0,5;8,1;]" + .. "list[current_player;main;0,6.08;8,3;8]" + .. default.get_hotbar_bg(0,5) minetest.show_formspec( clicker:get_player_name(), - "protector:chest_"..minetest.pos_to_string(pos), - formspec - ) + "protector:chest_" .. minetest.pos_to_string(pos), + formspec) end end, }) -- Protected Chest formspec buttons -minetest.register_on_player_receive_fields(function(player,formname,fields) +minetest.register_on_player_receive_fields(function(player, formname, fields) - if string.sub(formname,0,string.len("protector:chest_")) == "protector:chest_" then + if string.sub(formname, 0, string.len("protector:chest_")) == "protector:chest_" then - local pos_s = string.sub(formname,string.len("protector:chest_")+1) + local pos_s = string.sub(formname,string.len("protector:chest_") + 1) local pos = minetest.string_to_pos(pos_s) local meta = minetest.get_meta(pos) - local chest_inv = meta:get_inventory() local player_inv = player:get_inventory() if fields.toup then -- copy contents of players inventory to chest - for i,v in ipairs( player_inv:get_list( "main" ) or {}) do - if( chest_inv and chest_inv:room_for_item('main', v)) then - local leftover = chest_inv:add_item( 'main', v ) - player_inv:remove_item( "main", v ) - if( leftover and not( leftover:is_empty() )) then - player_inv:add_item( "main", v ) + for i, v in ipairs (player_inv:get_list("main") or {}) do + if (chest_inv and chest_inv:room_for_item('main', v)) then + local leftover = chest_inv:add_item('main', v) + player_inv:remove_item("main", v) + if (leftover and not(leftover:is_empty())) then + player_inv:add_item("main", v) end end end @@ -621,12 +648,12 @@ minetest.register_on_player_receive_fields(function(player,formname,fields) elseif fields.todn then -- copy contents of chest to players inventory - for i,v in ipairs( chest_inv:get_list( 'main' ) or {}) do - if( player_inv:room_for_item( "main", v)) then - local leftover = player_inv:add_item( "main", v ) - chest_inv:remove_item( 'main', v ) - if( leftover and not( leftover:is_empty() )) then - chest_inv:add_item( 'main', v ) + for i, v in ipairs (chest_inv:get_list('main') or {}) do + if (player_inv:room_for_item("main", v)) then + local leftover = player_inv:add_item("main", v) + chest_inv:remove_item('main', v) + if( leftover and not(leftover:is_empty())) then + chest_inv:add_item('main', v) end end end @@ -636,7 +663,8 @@ minetest.register_on_player_receive_fields(function(player,formname,fields) -- change chest infotext to display name if fields.chestname ~= "" then meta:set_string("name", fields.chestname) - meta:set_string("infotext", "Protected Chest ("..fields.chestname..")") + meta:set_string("infotext", + "Protected Chest (" .. fields.chestname .. ")") else meta:set_string("infotext", "Protected Chest") end @@ -662,4 +690,4 @@ minetest.register_craft({ recipe = { {'default:chest', 'default:copper_ingot', ''}, } -}) +})
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