-- This small mod transitions the protector_redo mod to the areas. local r = 7 minetest.register_abm({ nodenames = {"protector:protect","protector:protect_sell"}, interval = 8, chance = 1, catch_up = false, action = function(pos, node) local meta = minetest.get_meta(pos) local name = meta:get_string("owner") local pos1 = {x = pos.x - r, y = pos.y - r, z = pos.z - r} local pos2 = {x = pos.x + r, y = pos.y + r, z = pos.z + r} if not (pos1 and pos2) then return false, "You need to select an area first." end minetest.log("action", "/protect invoked, owner="..name.. " AreaName=".."Converted from protectors".. " StartPos="..minetest.pos_to_string(pos1).. " EndPos=" ..minetest.pos_to_string(pos2)) local id = areas:add(name, "Converted from Protectors", pos1, pos2, nil) areas:save() minetest.chat_send_all("Area protected. ID: "..id) minetest.set_node(pos, {name = "markers:stone"}) return true end }) minetest.register_abm({ nodenames = {"protector:protect2"}, interval = 8, chance = 1, catch_up = false, action = function(pos, node) local meta = minetest.get_meta(pos) local name = meta:get_string("owner") local pos1 = {x = pos.x - r, y = pos.y - r, z = pos.z - r} local pos2 = {x = pos.x + r, y = pos.y + r, z = pos.z + r} if not (pos1 and pos2) then return false, "You need to select an area first." end minetest.log("action", "/protect invoked, owner="..name.. " AreaName=".."Converted from protectors".. " StartPos="..minetest.pos_to_string(pos1).. " EndPos=" ..minetest.pos_to_string(pos2)) local id = areas:add(name, "Converted from Protectors", pos1, pos2, nil) areas:save() minetest.chat_send_all("Area protected. ID: "..id) minetest.set_node(pos, {name = "air"}) return true end }) minetest.register_abm({ nodenames = {"protector:chest"}, interval = 8, chance = 1, catch_up = false, action = function(pos, node) minetest.set_node(pos, {name = "default:chest_locked"}) return true end }) minetest.register_abm({ nodenames = {"protector:door_wood", "protector:door_steel"}, interval = 8, chance = 1, catch_up = false, action = function(pos, node) minetest.set_node(pos, {name = "default:door_steel"}) return true end })