diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2017-10-09 15:29:04 +0100 |
---|---|---|
committer | TenPlus1 <kinsellaja@yahoo.com> | 2017-10-09 15:29:04 +0100 |
commit | 8f02711af43c1b438fea56a270e67985220d394e (patch) | |
tree | f53d3fadd66826f7e209d6a28542c59880f53b80 | |
parent | c81191df2ab8b0f6f79692278ca3035779d7913b (diff) |
getpos to get_pos, get_pitch/yaw to get_look_vertical/horizontal
-rw-r--r-- | admin.lua | 2 | ||||
-rw-r--r-- | init.lua | 10 | ||||
-rw-r--r-- | pvp.lua | 2 | ||||
-rw-r--r-- | tool.lua | 2 |
4 files changed, 8 insertions, 8 deletions
@@ -121,7 +121,7 @@ minetest.register_chatcommand("protector_show", { func = function(name, param) local player = minetest.get_player_by_name(name) - local pos = player:getpos() + local pos = player:get_pos() local r = protector.radius -- max protector range. -- find the protector nodes @@ -283,8 +283,8 @@ function minetest.is_protected(pos, digger) -- flip player when protection violated if protector.flip then -- yaw + 180° - --local yaw = player:get_look_horizontal() + math.pi - local yaw = player:get_look_yaw() + math.pi + local yaw = player:get_look_horizontal() + math.pi + --local yaw = player:get_look_yaw() + math.pi if yaw > 2 * math.pi then yaw = yaw - 2 * math.pi @@ -294,11 +294,11 @@ function minetest.is_protected(pos, digger) player:set_look_yaw(yaw) -- invert pitch - --player:set_look_vertical(-player:get_look_vertical()) - player:set_look_pitch(-player:get_look_pitch()) + player:set_look_vertical(-player:get_look_vertical()) + --player:set_look_pitch(-player:get_look_pitch()) -- if digging below player, move up to avoid falling through hole - local pla_pos = player:getpos() + local pla_pos = player:get_pos() if pos.y < pla_pos.y then @@ -29,7 +29,7 @@ if minetest.settings:get_bool("enable_pvp") and protector.pvp then end -- no pvp at spawn area - local pos = player:getpos() + local pos = player:get_pos() if pos.x < statspawn.x + protector.spawn and pos.x > statspawn.x - protector.spawn @@ -11,7 +11,7 @@ minetest.register_craftitem("protector:tool", { local name = user:get_player_name()
-- check for protector near player (2 block radius)
- local pos = user:getpos()
+ local pos = user:get_pos()
local pp = minetest.find_nodes_in_area(
vector.subtract(pos, 2), vector.add(pos, 2),
{"protector:protect", "protector:protect2"})
|