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-rw-r--r--pvp.lua25
1 files changed, 21 insertions, 4 deletions
diff --git a/pvp.lua b/pvp.lua
index 6cc5407..90a8d3f 100644
--- a/pvp.lua
+++ b/pvp.lua
@@ -7,13 +7,16 @@ local statspawn = minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2
-- is pvp protection enabled
protector.pvp = minetest.setting_getbool("protector_pvp")
+-- is night-only pvp enabled
+protector.night_pvp = minetest.setting_getbool("protector_night_pvp")
+
-- disables PVP in your own protected areas
if minetest.setting_getbool("enable_pvp") and protector.pvp then
if minetest.register_on_punchplayer then
- minetest.register_on_punchplayer(
- function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
+ minetest.register_on_punchplayer(function(player, hitter,
+ time_from_last_punch, tool_capabilities, dir, damage)
if not player
or not hitter then
@@ -36,12 +39,26 @@ if minetest.setting_getbool("enable_pvp") and protector.pvp then
return true
end
+ -- do we enable pvp at night time only ?
+ if protector.night_pvp then
+
+ -- get time of day
+ local tod = minetest.get_timeofday() or 0
+
+ if tod > 0.2 and tod < 0.8 then
+ --
+ else
+ return false
+ end
+ end
+
+ -- is player being punched inside a protected area ?
if minetest.is_protected(pos, hitter:get_player_name()) then
return true
- else
- return false
end
+ return false
+
end)
else
print(S("[Protector] pvp_protect not active, update your version of Minetest"))