From 1130f447a62cdcb40fe24d68b7717eaa55b1f9bb Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Tue, 6 Jun 2017 10:26:54 +0100 Subject: added protector_night_pvp setting --- init.lua | 25 ------------------------- 1 file changed, 25 deletions(-) (limited to 'init.lua') diff --git a/init.lua b/init.lua index 0a133a7..9007ac1 100644 --- a/init.lua +++ b/init.lua @@ -7,7 +7,6 @@ protector = {} protector.mod = "redo" protector.radius = tonumber(minetest.setting_get("protector_radius")) or 5 ---protector.drop = minetest.setting_getbool("protector_drop") or false protector.flip = minetest.setting_getbool("protector_flip") or false protector.hurt = tonumber(minetest.setting_get("protector_hurt")) or 0 protector.spawn = tonumber(minetest.setting_get("protector_spawn") @@ -307,30 +306,6 @@ function minetest.is_protected(pos, digger) }) end end ---[[ - -- drop tool/item if protection violated - if protector.drop == true then - - local holding = player:get_wielded_item() - - if holding:to_string() ~= "" then - - -- take stack - local sta = holding:take_item(holding:get_count()) - player:set_wielded_item(holding) - - -- incase of lag, reset stack - minetest.after(0.1, function() - player:set_wielded_item(holding) - - -- drop stack - local obj = minetest.add_item(player:getpos(), sta) - if obj then - obj:setvelocity({x = 0, y = 5, z = 0}) - end - end) - end - end]] end return true -- cgit v1.2.3