diff options
Diffstat (limited to 'railcart/models')
| -rw-r--r-- | railcart/models/railcart.b3d | bin | 0 -> 5626 bytes | |||
| -rw-r--r-- | railcart/models/railcart.blend | bin | 0 -> 480552 bytes | |||
| -rw-r--r-- | railcart/models/railcart.x | 339 | 
3 files changed, 0 insertions, 339 deletions
| diff --git a/railcart/models/railcart.b3d b/railcart/models/railcart.b3dBinary files differ new file mode 100644 index 0000000..0918c2c --- /dev/null +++ b/railcart/models/railcart.b3d diff --git a/railcart/models/railcart.blend b/railcart/models/railcart.blendBinary files differ new file mode 100644 index 0000000..2f41f53 --- /dev/null +++ b/railcart/models/railcart.blend diff --git a/railcart/models/railcart.x b/railcart/models/railcart.x deleted file mode 100644 index 3325aaf..0000000 --- a/railcart/models/railcart.x +++ /dev/null @@ -1,339 +0,0 @@ -xof 0303txt 0032 - -Frame Root { -  FrameTransformMatrix { -     1.000000, 0.000000, 0.000000, 0.000000, -     0.000000, 0.000000, 1.000000, 0.000000, -     0.000000, 1.000000,-0.000000, 0.000000, -     0.000000, 0.000000, 0.000000, 1.000000;; -  } -  Frame Cube { -    FrameTransformMatrix { -       5.000000, 0.000000,-0.000000, 0.000000, -      -0.000000, 3.535534, 3.535534, 0.000000, -       0.000000,-3.535534, 3.535534, 0.000000, -       0.000000,-3.000000, 3.000000, 1.000000;; -    } -    Mesh { //Cube_001 Mesh -      72; -      -1.000000; 1.000000;-1.000000;, -      -1.000000;-1.000000;-1.000000;, -       1.000000;-1.000000;-1.000000;, -       1.000000; 1.000000;-1.000000;, -      -0.833334;-1.000000; 1.000000;, -      -1.000000;-1.000000; 1.000000;, -      -1.000000;-0.833333; 1.000000;, -      -0.833334;-0.833333; 1.000000;, -      -1.000000;-1.000000;-1.000000;, -      -1.000000;-1.000000; 1.000000;, -       0.999999;-1.000001; 1.000000;, -       1.000000;-1.000000;-1.000000;, -       0.999999;-1.000001; 1.000000;, -       0.833332;-1.000000; 1.000000;, -       0.833333;-0.833334; 1.000000;, -       1.000000;-0.833334; 1.000000;, -       0.833332;-1.000000; 1.000000;, -      -0.833334;-1.000000; 1.000000;, -      -0.833334;-0.833333; 1.000000;, -       0.833333;-0.833334; 1.000000;, -       1.000000; 0.833333; 1.000000;, -       0.833334; 0.833333; 1.000000;, -       0.833334; 1.000000; 1.000000;, -       1.000000; 0.999999; 1.000000;, -       1.000000;-0.833334; 1.000000;, -       0.833333;-0.833334; 1.000000;, -       0.833334; 0.833333; 1.000000;, -       1.000000; 0.833333; 1.000000;, -       0.833334; 0.833333; 1.000000;, -      -0.833333; 0.833333; 1.000000;, -      -0.833333; 1.000000; 1.000000;, -       0.833334; 1.000000; 1.000000;, -       0.833334; 0.833333;-0.800000;, -      -0.833333; 0.833333;-0.800000;, -      -0.833333; 0.833333; 1.000000;, -       0.833334; 0.833333; 1.000000;, -      -0.833333; 0.833333; 1.000000;, -      -1.000000; 0.833333; 1.000000;, -      -1.000000; 1.000000; 1.000000;, -      -0.833333; 1.000000; 1.000000;, -      -0.833334;-0.833333; 1.000000;, -      -1.000000;-0.833333; 1.000000;, -      -1.000000; 0.833333; 1.000000;, -      -0.833333; 0.833333; 1.000000;, -       0.833333;-0.833334;-0.800000;, -      -0.833334;-0.833333;-0.800000;, -      -0.833333; 0.833333;-0.800000;, -       0.833334; 0.833333;-0.800000;, -      -0.833333; 0.833333;-0.800000;, -      -0.833334;-0.833333;-0.800000;, -      -0.833334;-0.833333; 1.000000;, -      -0.833333; 0.833333; 1.000000;, -      -0.833334;-0.833333;-0.800000;, -       0.833333;-0.833334;-0.800000;, -       0.833333;-0.833334; 1.000000;, -      -0.833334;-0.833333; 1.000000;, -       0.833333;-0.833334;-0.800000;, -       0.833334; 0.833333;-0.800000;, -       0.833334; 0.833333; 1.000000;, -       0.833333;-0.833334; 1.000000;, -      -1.000000; 1.000000;-1.000000;, -      -1.000000; 1.000000; 1.000000;, -      -1.000000;-1.000000; 1.000000;, -      -1.000000;-1.000000;-1.000000;, -      -1.000000; 1.000000; 1.000000;, -      -1.000000; 1.000000;-1.000000;, -       1.000000; 1.000000;-1.000000;, -       1.000000; 0.999999; 1.000000;, -       1.000000;-1.000000;-1.000000;, -       0.999999;-1.000001; 1.000000;, -       1.000000; 0.999999; 1.000000;, -       1.000000; 1.000000;-1.000000;; -      18; -      4;0;1;2;3;, -      4;4;5;6;7;, -      4;8;9;10;11;, -      4;12;13;14;15;, -      4;16;17;18;19;, -      4;20;21;22;23;, -      4;24;25;26;27;, -      4;28;29;30;31;, -      4;32;33;34;35;, -      4;36;37;38;39;, -      4;40;41;42;43;, -      4;44;45;46;47;, -      4;48;49;50;51;, -      4;52;53;54;55;, -      4;56;57;58;59;, -      4;60;61;62;63;, -      4;64;65;66;67;, -      4;68;69;70;71;; -      MeshNormals { //Cube_001 Normals -        72; -         0.000000; 0.000000;-1.000000;, -         0.000000; 0.000000;-1.000000;, -         0.000000; 0.000000;-1.000000;, -         0.000000; 0.000000;-1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -        -0.000000;-1.000000;-0.000000;, -        -0.000000;-1.000000;-0.000000;, -        -0.000000;-1.000000;-0.000000;, -        -0.000000;-1.000000;-0.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -        -0.000000;-1.000000; 0.000000;, -        -0.000000;-1.000000; 0.000000;, -        -0.000000;-1.000000; 0.000000;, -        -0.000000;-1.000000; 0.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         0.000000;-0.000000; 1.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -        -1.000000; 0.000000; 0.000000;, -        -1.000000; 0.000000; 0.000000;, -        -1.000000; 0.000000; 0.000000;, -        -1.000000; 0.000000; 0.000000;, -        -1.000000; 0.000000;-0.000000;, -        -1.000000; 0.000000;-0.000000;, -        -1.000000; 0.000000;-0.000000;, -        -1.000000; 0.000000;-0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         0.000000; 1.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;, -         1.000000;-0.000000; 0.000000;; -        18; -        4;0;1;2;3;, -        4;4;5;6;7;, -        4;8;9;10;11;, -        4;12;13;14;15;, -        4;16;17;18;19;, -        4;20;21;22;23;, -        4;24;25;26;27;, -        4;28;29;30;31;, -        4;32;33;34;35;, -        4;36;37;38;39;, -        4;40;41;42;43;, -        4;44;45;46;47;, -        4;48;49;50;51;, -        4;52;53;54;55;, -        4;56;57;58;59;, -        4;60;61;62;63;, -        4;64;65;66;67;, -        4;68;69;70;71;; -      } //End of Cube_001 Normals -      MeshMaterialList { //Cube_001 Material List -        1; -        18; -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0, -        0;; -        Material Material { -           0.640000; 0.640000; 0.640000; 1.000000;; -           96.078431; -           0.500000; 0.500000; 0.500000;; -           0.000000; 0.000000; 0.000000;; -          TextureFilename {"cart.png";} -        } -      } //End of Cube_001 Material List -      MeshTextureCoords { //Cube_001 UV Coordinates -        72; -         0.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 1.000000;, -         0.000000; 1.000000;, -         0.031250; 0.500000;, -        -0.000000; 0.500000;, -        -0.000000; 0.468750;, -         0.031250; 0.468750;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;, -         0.468750; 0.468750;, -         0.500000; 0.468750;, -         0.500000; 0.500000;, -         0.468750; 0.500000;, -         0.031250; 0.468750;, -         0.468750; 0.468750;, -         0.468750; 0.500000;, -         0.031250; 0.500000;, -         0.468750; 0.000000;, -         0.500000; 0.000000;, -         0.500000; 0.031250;, -         0.468750; 0.031250;, -         0.468750; 0.031250;, -         0.500000; 0.031250;, -         0.500000; 0.468750;, -         0.468750; 0.468750;, -         0.468750; 0.031250;, -         0.031250; 0.031250;, -         0.031250; 0.000000;, -         0.468750; 0.000000;, -         1.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         0.031250; 0.031250;, -         0.000000; 0.031250;, -         0.000000; 0.000000;, -         0.031250; 0.000000;, -         0.031250; 0.468750;, -        -0.000000; 0.468750;, -         0.000000; 0.031250;, -         0.031250; 0.031250;, -         0.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 1.000000;, -         0.000000; 1.000000;, -         1.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         0.500000; 0.500000;, -         0.500000; 0.000000;, -         1.000000; 0.000000;, -         1.000000; 0.500000;; -      } //End of Cube_001 UV Coordinates -    } //End of Cube_001 Mesh -  } //End of Cube -} //End of Root Frame -AnimationSet { -  Animation { -    {Cube} -    AnimationKey { //Position -      2; -      4; -      0;3;     0.000000, 0.000000, 0.000000;;, -      1;3;     0.000000, 3.000000, 3.000000;;, -      2;3;     0.000000,-3.000000, 3.000000;;, -      3;3;     0.000000,-3.000000, 3.000000;;; -    } -    AnimationKey { //Rotation -      0; -      4; -      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;, -      1;4;    -0.923880,-0.382683,-0.000000, 0.000000;;, -      2;4;    -0.923880, 0.382683, 0.000000, 0.000000;;, -      3;4;    -0.923880, 0.382683, 0.000000, 0.000000;;; -    } -    AnimationKey { //Scale -      1; -      4; -      0;3;     5.000000, 5.000000, 5.000000;;, -      1;3;     5.000000, 5.000000, 5.000000;;, -      2;3;     5.000000, 5.000000, 5.000000;;, -      3;3;     5.000000, 5.000000, 5.000000;;; -    } -  } -} //End of AnimationSet | 
