Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-27 | Add screenshot.pngHEADorigin/masterorigin/HEADmaster | Auke Kok | |
2016-01-04 | Add mod.conf | Auke Kok | |
2016-01-04 | Add description.txt | Auke Kok | |
2015-11-10 | Think I really misread that to begin with. | Auke Kok | |
2015-11-10 | lua API change: use get_nodedef_field for drawtype. | Auke Kok | |
2015-05-02 | Arm this call for older versions. Default waterlevel for those will be at 0 | Auke Kok | |
2015-04-13 | Slight tweaks. | Auke Kok | |
2015-04-06 | Harden all these functions against "ignore" nodes. | Auke Kok | |
2015-02-24 | Add support for Protection mods. | Auke Kok | |
Should jsut work fine, untested, though. | |||
2015-02-24 | Fix topmost block detection.v2 | Auke Kok | |
Without this we'll be eroding blocks under canopies and roofs, even in caves. This code really assures that we're looking at the world- topmost non-air block. | |||
2015-02-01 | Don't spam server logs. | Auke Kok | |
Just set_node and play_sound at each location. | |||
2015-02-01 | Stop upward sand creep in deserts. | Auke Kok | |
This is an extreme measure to stop upward sand creep in non-deserts. If there isn't some sand already at the same elevation as the eroding dirt, don't erode it to sand. This prevents beaches slowly crawling up entire hills. This is needed since there is no biome information yet in Minetest. | |||
2015-02-01 | Fix water edge issues at sea level and below. | Auke Kok | |
This removes flowing_water issues around the edges of beaches, and puts stationary water blocks there instead under the right circumstances. | |||
2015-01-25 | cleanfile | Auke Kok | |
2015-01-25 | Convert material props to table. Add some non-default nodes as well. | Auke Kok | |
2015-01-15 | Update zip namev1 | Auke Kok | |
2015-01-15 | Adding gitignore for zip file releases | Auke Kok | |
2015-01-15 | Quick makefile for easy releasing. | Auke Kok | |
2015-01-15 | Add readme (mostly correct) from the bukkit plugin, with changes. | Auke Kok | |
2015-01-15 | Add Copyright info.v0 | Auke Kok | |
Since this is a 1:1 port from Sedimentology, I'm sticking the same license to it. | |||
2015-01-15 | Protect blocks command behind server privs. Add help. | Auke Kok | |
2015-01-15 | Display operation params with stats | Auke Kok | |
2015-01-15 | Only stop sand forming above water... | Auke Kok | |
2015-01-15 | Discard attempts outside circle radius, instead of square | Auke Kok | |
2015-01-15 | Unneeded debug code snipplets. | Auke Kok | |
2015-01-15 | Sand creation fixes | Auke Kok | |
- don't make sand unless we should make desert_sand - don't make sand unless there's already some form of sand around | |||
2015-01-15 | Allow changing of blocks. | Auke Kok | |
2015-01-14 | Nasty bug to find! Now the main features are functional. | Auke Kok | |
2015-01-14 | Working commit. | Auke Kok | |
Still does not properly displace everything just yet... | |||
2015-01-14 | Initial checkin. | Auke Kok | |
This mostly already works - It's at the stage where I'm debugging the tricky bits and most of the error and edge case handling, and some of the lua tricks. |