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AgeCommit message (Collapse)Author
2016-03-27Add screenshot.pngHEADorigin/masterorigin/HEADmasterAuke Kok
2016-01-04Add mod.confAuke Kok
2016-01-04Add description.txtAuke Kok
2015-11-10Think I really misread that to begin with.Auke Kok
2015-11-10lua API change: use get_nodedef_field for drawtype.Auke Kok
2015-05-02Arm this call for older versions. Default waterlevel for those will be at 0Auke Kok
2015-04-13Slight tweaks.Auke Kok
2015-04-06Harden all these functions against "ignore" nodes.Auke Kok
2015-02-24Add support for Protection mods.Auke Kok
Should jsut work fine, untested, though.
2015-02-24Fix topmost block detection.v2Auke Kok
Without this we'll be eroding blocks under canopies and roofs, even in caves. This code really assures that we're looking at the world- topmost non-air block.
2015-02-01Don't spam server logs.Auke Kok
Just set_node and play_sound at each location.
2015-02-01Stop upward sand creep in deserts.Auke Kok
This is an extreme measure to stop upward sand creep in non-deserts. If there isn't some sand already at the same elevation as the eroding dirt, don't erode it to sand. This prevents beaches slowly crawling up entire hills. This is needed since there is no biome information yet in Minetest.
2015-02-01Fix water edge issues at sea level and below.Auke Kok
This removes flowing_water issues around the edges of beaches, and puts stationary water blocks there instead under the right circumstances.
2015-01-25cleanfileAuke Kok
2015-01-25Convert material props to table. Add some non-default nodes as well.Auke Kok
2015-01-15Update zip namev1Auke Kok
2015-01-15Adding gitignore for zip file releasesAuke Kok
2015-01-15Quick makefile for easy releasing.Auke Kok
2015-01-15Add readme (mostly correct) from the bukkit plugin, with changes.Auke Kok
2015-01-15Add Copyright info.v0Auke Kok
Since this is a 1:1 port from Sedimentology, I'm sticking the same license to it.
2015-01-15Protect blocks command behind server privs. Add help.Auke Kok
2015-01-15Display operation params with statsAuke Kok
2015-01-15Only stop sand forming above water...Auke Kok
2015-01-15Discard attempts outside circle radius, instead of squareAuke Kok
2015-01-15Unneeded debug code snipplets.Auke Kok
2015-01-15Sand creation fixesAuke Kok
- don't make sand unless we should make desert_sand - don't make sand unless there's already some form of sand around
2015-01-15Allow changing of blocks.Auke Kok
2015-01-14Nasty bug to find! Now the main features are functional.Auke Kok
2015-01-14Working commit.Auke Kok
Still does not properly displace everything just yet...
2015-01-14Initial checkin.Auke Kok
This mostly already works - It's at the stage where I'm debugging the tricky bits and most of the error and edge case handling, and some of the lua tricks.