-- material properties table -- h = probability of degradation (hardness) into lower quality material -- r = probability of displacement (resistance) to a lower elevation -- t = list of target materials, first one is default, others will be picked based on surroundings return { -- default game materials ["default:dirt"] = { h = 1.0, r = 1.0, t = { "default:sand", "default:desert_sand" }}, ["default:dirt_with_grass"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, ["default:dirt_with_grass_footsteps"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, ["default:dirt_with_snow"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, ["default:sand"] = { h = 0.01, r = 1.0, t = { "default:clay" }}, ["default:desert_sand"] = { h = 0.01, r = 1.0, t = { "default:clay" }}, ["default:gravel"] = { h = 0.15, r = 0.7, t = { "default:dirt" }}, ["default:clay"] = { h = 0.0, r = 0.3, t = { "default:clay" }}, ["default:sandstone"] = { h = 0.05, r = 0.05, t = { "default:gravel" }}, ["default:cobble"] = { h = 0.05, r = 0.05, t = { "default:gravel" }}, ["default:mossycobble"] = { h = 0.05, r = 0.05, t = { "default:gravel" }}, ["default:desert_cobble"] = { h = 0.05, r = 0.05, t = { "default:gravel" }}, ["default:desert_stone"] = { h = 0.01, r = 0.01, t = { "default:desert_cobble" }}, ["default:stone"] = { h = 0.01, r = 0.01, t = { "default:cobblestone", "default:desert_cobble" }}, ["default:stone_with_coal"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["default:stone_with_iron"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["default:stone_with_copper"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["default:stone_with_gold"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["default:stone_with_mese"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["default:stone_with_diamond"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, -- mg ["mg:dirt_with_dry_grass"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, -- woodsoils ["woodsoils:dirt_with_leaves_1"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, ["woodsoils:dirt_with_leaves_2"] = { h = 1.0, r = 1.0, t = { "woodsoils:dirt_with_leaves_1" }}, ["woodsoils:grass_with_leaves_1"] = { h = 1.0, r = 1.0, t = { "woodsoils:dirt_with_leaves_2" }}, ["woodsoils:grass_with_leaves_2"] = { h = 1.0, r = 1.0, t = { "woodsoils:grass_with_leaves_1" }}, -- dryplants ["dryplants:grass_short"] = { h = 1.0, r = 1.0, t = { "default:dirt" }}, -- moreores ["moreores:mineral_mithril"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["moreores:mineral_silver"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["moreores:mineral_tin"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["moreores:mineral_tin"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, -- technic ["technic:mineral_chromium"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["technic:mineral_uranium"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, ["technic:mineral_zinc"] = { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }}, }